Error: Automation tool was unable to run successfully

Hey, I’ve seen other people have this issue too but it seems to have a different fix for everyone. I’m using version 4.3.1 and each time I try to package my game for Windows (64 bit) configured for Development, the build fails.

I tried just copying everything over into a new map, but it still did not work… I could, however, package the ContentExamples, so I know cooking is possible…Any help would be appreciated.

Output Log

Dx Diag

Hi twerbb,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.