Where are the save slots in packaged projects on Windows?
Where does UE4 store save files (or slots)? I don't think they are stored in the game directory (I was able to load saves of a deleted packaged game, so can't be), but couldn't find them in my documents either.
Anyone know where they are stored?
asked Nov 22 '14 at 10:53 AM in Packaging & Deployment
OK, I think I found it. Looks like release builds don't store their saved games and other similar data in the same place as debug builds and the editor's build. On Windows at least, looks they apparently store them in the user's app data directory. For example, mine was here:
According to this post, you can get the save game path with this function:
Do you mean where does the editor store the package you're making? It actually asks you directly before the process begins where you would like your package to be stored, so you get to decide. I recommend making a folder specifically for packages so you will always know where they are going to end up.
answered Apr 16 '15 at 07:45 PM
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