Why is the root point of a Blueprint random?
I basically like to make a prefab of some geometry in my level, the only solution I have is a BP but when I make a blueprint out of my perfectly aligned assets I get a root point in it that has a random offset with something like 0.433132. Is there any way around that?
I already tried making a perfect box around everything to see if that changes it but it is also a random root point with it.
asked Nov 23 '14 at 02:42 PM in Using UE4
We haven't heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you're still experiencing this issue, please feel free to post back here with additional information.
answered Dec 04 '14 at 07:21 PM
TJ V ♦♦ STAFF
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