Package for iOS Does not Increment Build Number

The iOS package (ipa) that is produced used to have a version of (10264, no idea where this comes from) followed by a more helpful build number. This build number would increment successively as long as the builds were sent to the same place on the machine, and built by the same user account.

Since 4.3 this is no longer happening. What information do I need to provide to help restore this functionality? Doing any kind of user testing without a build number is nearly impossible.

This project began as a blueprints only project and we have since added C++ code to it.

This file was originally 5.2MB and I had to copy/paste it from the console. You guys should raise the limit on attachments here (or reduce the size of log output in UE.) Also, I should be able to upload a file with a .log extension…

Output log

Resulting plist

I’m looking at this now. Are you on a Mac? I see some code to change the version when packaging on PC, but I’m not sure that code has ever been on the Mac version.

-Pete

Nevermind, looked at your log and confirmed that you were on Mac. The version update code has never been on Mac, so I would bet this started happening when you switched over to the Mac. I’ll add this as a bug for the Mac tool chain and get it fixed.

-Pete

Yeah this is super-important and a total PITA to change manually. Thanks.

Did this make it into 4.6?