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Set Max Walk Speed with Animation Blueprint

My problem occurs when I walk parameter sets the max speed in a third person with blueprint template. My character does not run faster when I set the max speed walk to 600 when I press Shift and 60 in release. Yet the blueprint character animation recognizes a change because it starts the running animation. Here is a video demonstration: http://youtu.be/wLH5vwI63_A thank you, Cordialy PS: Sorry for the langage i'm french

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asked Nov 24 '14 at 06:01 PM in Blueprint Scripting

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