In the CPP lib, there is this useful function:
FORCEINLINE FRotator FRotator::operator-( const FRotator &R ) const
{
return FRotator( Pitch-R.Pitch, Yaw-R.Yaw, Roll-R.Roll );
}
Shouldn’t there be a Blueprint node that does the same? Am I missing something?
(Yes I know how to implement one myself, but it seems like it should be fundamental.)