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Problem with using FAudioDevice

I'm trying to do a simple access to FAudioDevice and I'm getting the error "pointer to incomplete class type is not allowed"

Here's the code:

 float UMasterSound::getMasterSoundLevel(){
     FAudioDevice* Device = GEngine->GetAudioDevice();
     if (!Device)
         return 0;
 
     return Device->TransientMasterVolume;
 }

Trying to access anything in Device gives me the error above. I'm not exactly sure what is means and I have no idea how to fix it. Any help would be appreciated.

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asked Nov 25 '14 at 08:24 AM in C++ Programming

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Paha
39 6 9 102

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1 answer: sort voted first

Did you try adding the following to the top of your CPP file:

 #include "AudioDevice.h"

This worked for me.

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answered Nov 25 '14 at 10:11 AM

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Ehamloptiran
1.5k 49 9 59

avatar image Paha Nov 25 '14 at 10:15 AM

Wow... I was sure I tried this and it didn't work, but I tried it again and it works. Thanks a ton!

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