Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

River Rapids style character controller

Hello, we are currently working on a mine exploration style game. The character is using the first person controller but a a certain point he falls into an underground river. What I we are attempting to do is to have the character go down the river at breakneck speeds but still be able to move from side to side to avoid obstacles.

We have tried all "physical" ways to do this from animated block volumes to push the character along the way, or the one where we animate a platform under the player that transforms into an elevator and is animated while the character can still walk.

This last one works well enough, but there must be some easier way to do this with blueprints. Isn't there?

Thanks for the help in advance.

Product Version: Not Selected
more ▼

asked Nov 25 '14 at 03:59 PM in Blueprint Scripting

avatar image

3 1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

if you want to add to the velocity of a character, you can use LaunchCharacter().

more ▼

answered Nov 25 '14 at 09:53 PM

avatar image

9.6k 320 205 450

avatar image elvigilantestudios Dec 02 '14 at 04:45 AM

Thank you, I tried launcher but the idea was more along the lines of a "rail shooter". However we decided to turn the scene into a cinematic moment kind of like a rollercoaster. We ended up using the solution here: https://answers.unrealengine.com/questions/58315/how-to-animate-camera-but-still-look-around.html, but there are still issues which I will ask in the other post.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question