How can I make a halo-like emissive effect on a sphere?
I want to add an atmosphere to a planet, and this looks like a small glow around the planet, kind of like saints in paintings with a halo around their heads. Setting emissive now makes the glow go over the texture and make it more opaque.
I want to only have it around the planet. And from the material blueprint graph please :|
I have responded to your forum thread this morning with a couple of examples for creating this effect. Here are the links provided in my reply on the forums for reference:
Hope that helps!
answered Nov 26 '14 at 05:32 PM
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