Cross-platform multiplayer issue (iPhone -> Windows dedicated server)
I have issue on connecting from iOS client to dedicated server running on Windows. If client is running on Windows then i can easy connect to my dedicated server, but when i run client on iPhone i get "instant disconnect".
Here some server logs
0_0 that server log is super long. Maybe you should get a Unreal engine expert to help you figure this out.
answered Feb 15 '19 at 06:57 PM
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