Alpha mapped object no shadows

I’ve made mulitple objects for UE4, the only difference is that this one has a alpha map for the leaves.
this object isn’t receiving or casting shadows at all.
(IMG: ://puu.sh/d65sI/926d1e9ba0.png )

Is there an option i need to toggle, or something in the material?

these are the settings of my Object and Material.
(IMG: ://puu.sh/d65zC/bdde8617f0.png )(IMG: ://puu.sh/d65CD/3f0c2b8150.png )

You should connect the alpha channel with the opacity mask and not with opacity + change the blend mode to “masked” :slight_smile:

Thank you, that was it :slight_smile: i didn’t know how it worked so this helps a lot!