Hi
I already disabled shadow casting for all objects in my scene. But I still have the standard shading as you can see in the picture.
Is it possible to get rid of the shading on the spheres?
Hi
I already disabled shadow casting for all objects in my scene. But I still have the standard shading as you can see in the picture.
Is it possible to get rid of the shading on the spheres?
You need to use Unlit materials with emissive channel working as base color if you dont want any self shadows.
thank you