Glass going through floor on "END"
I made 2 boxs with glass material to represent a frameless shower, but when I hit "END" to drop the glass to the floor, it make my floor transparent.
Is it that I always have to have it 1cm above the ground or is there another way?
asked Nov 27 '14 at 03:19 AM in Using UE4
BSP geometry is quite a bit different than standard static meshes. When 2 pieces are put together the faces essentially merge. The workarounds for this are to either place the glass pane a cm above the floor (like you mentioned) or convert the BSP into a static mesh. Static meshes act as individual geometry pieces and don't have this issue when a glass material is applied.
Improvements are planned for the BSP system and this is something that could be corrected in a future build.
answered Nov 28 '14 at 06:22 PM
TJ V ♦♦ STAFF
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