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Listen Server

How do I launch the game as a Listen Server that isn't running the command "MapName?listen -game" surely there is a way in code to start listening for connections?

Adding ?listen to the map name before calling ServerTravel() doesn't seem to launch a Listen Server either.

Any suggestions?

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asked Nov 27 '14 at 02:38 PM in C++ Programming

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Pots3
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1 answer: sort voted first

Hi,

You can try this

 GetWorld()->Listen(url);

or

 ConsoleCommands("open mymap?listen");

Best regards, Gleb

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answered Nov 27 '14 at 04:14 PM

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Gleb.Bulgakov
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avatar image Pots3 Nov 28 '14 at 03:09 PM

Thanks alot dude! GetWorld()->Listen(url) seemed to do the trick!

avatar image Aokami Nov 17 '16 at 02:02 AM

Yay, exactly what I was looking for. =D

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