Hey! How would I go about getting the Mouse Position using Blueprint. The Mouse X and Mouse Y don’t seem to be what I’m looking for as they only give me delta x and y when I have the LMB held down.
#BP Library Plugin
I wrote a Blueprint Library plugin containing a set of nodes, one of which is the Get Mouse Position node
I cannot compile my plugin in UE4 yet though as I am still waiting to receive my build.
Once I get up and running I can send you the plugin details so you can Get Mouse Position!
#Edit - Marc Audy is Right
You can use GetPlayerController and then Get Mouse Position
here is a picture!
Rama
Because input is tied to a player controller you need to get the player controller node and then call get mouse position from there. I don’t have the editor up in felt of me so I can’t double check the exact name however if you use the search it should come up fairly easily.
Thanks for clarifying this Marc!
Great to hear from you as always!
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Rama
Thank you so much!
Thanks a lot!
Good,thanks