Camera pass through object, split object
I've made a matinne for my scene, but unfortunately my camera split one iron bar from my gate when she passes through. Is there a way to keep the gate from splitting?
asked Nov 27 '14 at 09:05 PM in Using UE4
that splitting is called clipping, and its because your near clip plane is too far from the camera. project settings -> general settings -> near clip plane = 10 by default. set it to something lower, or don't move the camera so close.
in my opinion, i think if camera components can change the field of view, they should also be able to override the near clip and far clipping plane, as those are all aspects of editing the view frustum, but for some reason its a global value.
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