Mesh particle emitter collision
I have been following Zak's tutorial about making mesh patricle emitters. https://www.youtube.com/watch?v=psoTTXS7844∈dex=110&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE
Since the cow mesh he is using is not available in the most current version, I just used a simple NarrowCapsule instead. But what is happening is, when I add the collision module, it collides about 50 units above its colliding point, no matter where I place the emitter or the colliding ground. What can be causing this?
asked Nov 27 '14 at 11:23 PM in Rendering
Hey waxxan -
Thank you the report this is a known issue and we are currently investigating, for reference UE-3853.
answered Dec 01 '14 at 09:02 PM
Lovecraft_K ♦♦ STAFF
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