Console commands for Buffer Visualization
I know there are console commands for viewmodes in Unreal, but I have been searching for the commands for the various buffer visualisation (opacity, ambient occlusion, etc.).
Would anybody know if such console commands exist and if not can they be programmed? Thanks for any help you could provide
asked Nov 28 '14 at 12:43 AM in Rendering
It can be done with two commands...
To put the view mode into buffer visualization mode, use the following:
To specify which buffer to visualize, use:
Where the list of target names are: BaseColor CustomDepth CustomStencil FinalImage ShadingModel MaterialAO Metallic Opacity Roughness SceneColor SceneDepth SeparateTranslucencyRGB SeparateTranslucencyA Specular SubsurfaceColor WorldNormal AmbientOcclusion CustomDepthWorldUnits SceneDepthWorldUnits PreTonemapHDRColor PostTonemapHDRColor
answered Aug 07 '18 at 05:54 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here