Having build/launch isssues on Android

I cant figure what its trying to tell me. Can anyone figure this out? I made a successful launch earlier but not sure whats happening now

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LogPlayLevel:Display: UnrealBuildTool:
LogPlayLevel:Display: UnrealBuildTool: -post-build:
LogPlayLevel:Display: UnrealBuildTool:
LogPlayLevel:Display: UnrealBuildTool: debug:
LogPlayLevel:Display: UnrealBuildTool:
LogPlayLevel:Display: UnrealBuildTool: BUILD SUCCESSFUL
LogPlayLevel:Display: UnrealBuildTool: Total time: 38 seconds
LogPlayLevel:Display: CommandUtils.Run: Run: Took 43.0374616s to run UnrealBuildTool.exe, ExitCode=0
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Intermediate\Build\Manifest.xml=True
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2-armv7-es2.so=True
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2-armv7-es2.so=True
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2.apk=True
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2.apk=True
LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile E:\Documents\Unreal\StrikeOut_V1_B2\Intermediate\Build\Manifest.xml
LogPlayLevel:Display: UE4Build.CheckBuildProducts: Build products *******
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2-armv7-es2.so=True
LogPlayLevel:Display: UE4Build.CheckBuildProducts: E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2-armv7-es2.so
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2.apk=True
LogPlayLevel:Display: UE4Build.CheckBuildProducts: E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2.apk
LogPlayLevel:Display: UE4Build.CheckBuildProducts: End Build products *******
LogPlayLevel:Display: Project.Build: ********** BUILD COMMAND COMPLETED **********
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject=True
LogPlayLevel:Display: Project.Cook: ********** COOK COMMAND STARTED **********
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.5\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
LogPlayLevel:Display: CommandUtils.RunCommandlet: Running UE4Editor Cook for project E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject
LogPlayLevel:Display: CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\4.5\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.5\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1e38_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_1f0c_0///////STATCAT_Advanced////
LogPlayLevel:Display: CommandUtils.Run: Run: C:\Program Files\Epic Games\4.5\Engine\Binaries\Win64\UE4Editor-Cmd.exe E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject -run=Cook -Map=/Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play  -CookCultures=en -TargetPlatform=Android -buildmachine -Unversioned -fileopenlog -abslog="C:\Program Files\Epic Games\4.5\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
LogPlayLevel:Display: UE4Editor-Cmd:
LogPlayLevel:Display: UE4Editor-Cmd: LogInit:Display: Running engine for game: StrikeOut_V1_B2
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Version: 4.5.1-2336687+++depot+UE4-Releases+4.5
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: API Version: 2326478
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Compiled (64-bit): Oct 21 2014 22:32:40
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Compiled with Visual C++: 18.00.21005.01
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Build Configuration: Development
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Branch Name: ++depot+UE4-Releases+4.5
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Command line: E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject -run=Cook -Map=/Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play  -CookCultures=en -TargetPlatform=Android -buildmachine -Unversioned -fileopenlog -abslog="C:\Program Files\Epic Games\4.5\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Base directory: C:/Program Files/Epic Games/4.5/Engine/Binaries/Win64/
LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Rocket: 1
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:521][  0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:546][  0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:557][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:563][  0]LogInit: Object subsystem initialized
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogConsoleResponse:Warning:   Found in ini file 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogConsoleResponse:Warning:   Found in ini file 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogInit: Selected Device Profile: [Windows]
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogInit: Computer: SCOLERI-WILLAMS
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogInit: User: ScoleriWilliams
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogInit: CPU Page size=4096, Cores=4
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogInit: High frequency timer resolution =3.905146 MHz
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=8192.0GB
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Platform Memory Stats for Windows
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Process Physical Memory: 63.13 MB used, 63.13 MB peak
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Process Virtual Memory: 38.36 MB used, 41.67 MB peak
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Physical Memory: 4743.21 MB used, 32715.86 MB total
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Virtual Memory: 271.38 MB used, 8388608.00 MB total
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:622][  0]LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.58:728][  0]LogTargetPlatformManager:Display: Building Assets For Android
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.58:993][  0]LogTargetPlatformManager:Display: Building Assets For Android
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:025][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:063][  0]LogDerivedDataCache: Loaded boot cache 0.04s 56MB C:/Users/Scoleri & Williams/AppData/Local/UnrealEngine/4.5/DerivedDataCache/Boot.ddc.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:063][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Scoleri & Williams/AppData/Local/UnrealEngine/4.5/DerivedDataCache/Boot.ddc
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:063][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/Documents/Unreal/StrikeOut_V1_B2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:063][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:114][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:125][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Scoleri & Williams/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:269][  0]LogMeshUtilities: No automatic mesh reduction module available
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:269][  0]LogMeshUtilities: No automatic mesh merging module available
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:358][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:572][  0]SourceControl: Info Source control is disabled
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:573][  0]SourceControl: Info Source control is disabled
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:577][  0]SourceControl: Info Source control is disabled
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:654][  0]LogObj: 22269 objects as part of root set at end of initial load.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:654][  0]LogUObjectAllocator: 4451496 out of 0 bytes used by permanent object pool.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:654][  0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:655][  0]LogInit: Initializing Editor Engine...
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:655][  0]LogEngine: Initializing Engine...
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:679][  0]LogAIModule: Creating AISystem for world NewWorld
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:702][  0]LogDerivedDataCache: Saved boot cache 0.02s 56MB C:/Users/Scoleri & Williams/AppData/Local/UnrealEngine/4.5/DerivedDataCache/Boot.ddc.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:705][  0]LogInit: Texture streaming: Disabled
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:712][  0]LogInit: Initializing Editor Engine Completed
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:730][  0]LogCookCommandlet:Display: Sandbox cleanup took 0.000 seconds
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:736][  0]LogAssetRegistry: FAssetRegistry took 0.0000 seconds to start up
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:736][  0]LogCookCommandlet:Display: Populating asset registry.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:960][  0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 4 other paths to find 1171 assets in 0.2242 seconds
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:961][  0]LogCookCommandlet:Display: Done populating registry. It took  0.22s.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:839][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:839][  0]LogCookCommandlet:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:840][  0]LogSavePackage: Save=1.050153ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:841][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:841][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:842][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:844][  0]LogSavePackage: Save=1.933859ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:844][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:844][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:845][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:847][  0]LogSavePackage: Save=1.450906ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:847][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:847][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:848][  0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Actor -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorResources/S_Actor.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:849][  0]LogSavePackage: Save=0.781021ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:849][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorResources/S_Actor.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:849][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:850][  0]LogCookCommandlet:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:850][  0]LogSavePackage: Save=0.558494ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:850][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:851][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:852][  0]LogCookCommandlet:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:853][  0]LogSavePackage: Save=0.270156ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:853][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:854][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:854][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Sphere -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:855][  0]LogSavePackage: Save=0.845295ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:855][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:856][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:856][  0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:860][  0]LogSavePackage: Save=4.188832ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:860][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:861][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:861][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:863][  0]LogSavePackage: Save=1.431701ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:863][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:864][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:865][  0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:866][  0]LogSavePackage: Save=1.070126ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:866][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:867][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset,
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:868][  0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:869][  0]LogSavePackage: Save=1.065005ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:869][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset'
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:993][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset,
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:997][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset,
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:003][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset,
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:007][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset,
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:568][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Engine/Maps/Entry
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:569][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:569][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:569][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:570][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:570][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:571][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:571][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:572][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:572][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:573][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:573][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:573][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:574][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:574][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:574][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:575][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:575][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:576][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:576][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:576][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:577][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:577][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:578][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:578][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:579][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:579][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:580][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:580][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:581][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:581][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:582][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:582][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:582][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:582][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:583][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:583][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:583][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:584][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:584][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:584][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:585][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:585][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:585][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:586][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:586][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:587][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:587][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:588][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:588][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:588][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:589][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:589][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:589][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:590][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:590][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:590][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:591][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:591][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:591][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:592][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:592][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:593][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:593][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/TinyFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/TinyFont.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:593][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/SmallFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/SmallFont.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:594][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/VirtualJoystick_Thumb, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:594][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:595][  0]LogSavePackage: Save=0.705992ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:596][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/VirtualJoystick_Background, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:596][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:598][  0]LogSavePackage: Save=1.075504ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:598][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:598][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:599][  0]LogSavePackage: Save=0.720588ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:600][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/T_Castle_ThumbstickInner, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:601][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:602][  0]LogSavePackage: Save=0.756182ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:602][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionStick, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:603][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:605][  0]LogSavePackage: Save=1.505193ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:605][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad3, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:606][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:610][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad2, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:611][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:614][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:614][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:617][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButtonFire, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:618][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:621][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton3, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:622][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:624][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton2_on, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:625][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:628][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton2_off, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:628][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:631][  0]LogSavePackage: Save=1.674457ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:632][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton1_on, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:632][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:634][  0]LogSavePackage: Save=1.341307ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:634][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:634][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton1_off, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:635][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:637][  0]LogSavePackage: Save=1.883156ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:638][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/LeftVirtualJoystickOnly, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:638][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:639][  0]LogSavePackage: Save=0.444542ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:639][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:639][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/DefaultVirtualJoysticks, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:640][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:641][  0]LogSavePackage: Save=0.752853ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:642][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/AnalogHat, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/AnalogHat.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:643][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:644][  0]LogSavePackage: Save=1.436310ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:644][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:645][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/T_MobileMenu2, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/T_MobileMenu2.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:645][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileMenu2.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:650][  0]LogSavePackage: Save=4.095109ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:652][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/T_MobileControls_texture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/T_MobileControls_texture.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:652][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:659][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameModes/BP_GameMode, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameModes/BP_GameMode.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:659][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/GameModes/BP_GameMode -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameModes/BP_GameMode.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:662][  0]LogSavePackage: Save=2.592221ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:662][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameModes/BP_GameMode.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:662][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameControls/BP_GameState, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameControls/BP_GameState.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:663][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/GameControls/BP_GameState -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameControls/BP_GameState.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:669][  0]LogSavePackage: Save=5.732948ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:669][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameControls/BP_GameState.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:670][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorBlueprintResources/StandardMacros.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:671][  0]LogCookCommandlet:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:673][  0]LogSavePackage: Save=2.134875ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:673][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorBlueprintResources/StandardMacros.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:674][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Data/LevelData, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Data/LevelData.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:674][  0]LogCookCommandlet:Display: Cooking /Game/Data/LevelData -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Data/LevelData.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:675][  0]LogSavePackage: Save=0.376682ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:675][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Data/LevelData.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:675][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_background, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_background.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:676][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_background -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_background.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:699][  0]LogTexture:Display: Building textures: TEX_Background (AutoPVRTC)
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:747][  0]LogTextureFormatPVR:Warning: Mip size (768,1024) does not have power-of-two dimensions and cannot be compressed to PVRTC2
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:747][  0]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_background.TEX_Background
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:749][  0]LogSavePackage: Save=72.599846ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:749][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_background.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:750][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Item_coin, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Item_coin.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:750][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_Item_coin -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Item_coin.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:752][  0]LogSavePackage: Save=1.993267ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:753][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_Controller, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Controller.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:754][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/GameElements/BP_Controller -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Controller.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:758][  0]LogSavePackage: Save=4.317380ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:758][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Controller.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:759][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/HUD/BP_GameHUD, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/HUD/BP_GameHUD.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:759][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/HUD/BP_GameHUD -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/HUD/BP_GameHUD.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:775][  0]LogSavePackage: Save=16.157911ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:777][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_Item, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Item.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:778][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/Structs/ST_Item -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Item.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:778][  0]LogSavePackage: Save=0.448383ms
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LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:779][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_Button, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Button.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:780][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/Structs/ST_Button -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Button.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:781][  0]LogSavePackage: Save=0.414069ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:781][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Button.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:781][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Connector, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Connector.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:782][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_Connector -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Connector.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:783][  0]LogSavePackage: Save=1.149253ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:783][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Connector.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:784][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_FingerSpot, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_FingerSpot.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:784][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_FingerSpot -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_FingerSpot.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:785][  0]LogTexture:Display: Building textures: TEX_FingerSpot (AutoPVRTC)
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:789][  0]LogTextureFormatPVR:Warning: Mip size (252,252) does not have power-of-two dimensions and cannot be compressed to PVRTC4
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:789][  0]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_FingerSpot.TEX_FingerSpot
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:791][  0]LogSavePackage: Save=6.567488ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:791][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_FingerSpot.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:791][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_FlashBackground, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_FlashBackground.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:792][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_FlashBackground -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_FlashBackground.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:799][  0]LogTexture:Display: Building textures: TEX_FlashBackground (AutoPVRTC)
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:857][  0]LogTextureFormatPVR:Warning: Mip size (768,1024) does not have power-of-two dimensions and cannot be compressed to PVRTC4
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:857][  0]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_FlashBackground.TEX_FlashBackground
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:862][  0]LogSavePackage: Save=69.565903ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:862][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_FlashBackground.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:865][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Hotspot, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Hotspot.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:866][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_Hotspot -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Hotspot.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:866][  0]LogTexture:Display: Building textures: TEX_Hotspot (AutoPVRTC)
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:867][  0]LogTextureFormatPVR:Warning: Mip size (72,72) does not have power-of-two dimensions and cannot be compressed to PVRTC4
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:867][  0]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_Hotspot.TEX_Hotspot
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:868][  0]LogSavePackage: Save=2.690296ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:868][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Hotspot.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:869][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Timer_Bg, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Timer_Bg.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:869][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_Timer_Bg -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Timer_Bg.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:871][  0]LogSavePackage: Save=1.284203ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:871][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Timer_Bg.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:872][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Entry, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Maps/Entry.umap, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:872][  0]LogCookCommandlet:Display: Cooking /Engine/Maps/Entry -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Maps/Entry.umap
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:878][  0]LogSavePackage: Save=5.256910ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:878][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Maps/Entry.umap'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:879][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultNormal, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultNormal.uasset, /Engine/Maps/Entry
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:880][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultNormal.uasset
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:889][  0]LogSavePackage: Save=9.656233ms
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:890][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultNormal.uasset'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:893][  0]LogCookCommandlet:Display: Full GC...
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:919][  0]LogCookCommandlet:Display: Processing package E:/Documents/Unreal/StrikeOut_V1_B2/Content/Level/StrikeOut_Play.umap
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:919][  0]LogCookCommandlet:Display: Loading E:/Documents/Unreal/StrikeOut_V1_B2/Content/Level/StrikeOut_Play.umap
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:222][  0]LogLinker:Warning: BoolProperty_776 has an inappropriate outermost, it was probably saved with a deprecated outer.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:223][  0]LogLinker:Warning: FloatProperty_568 has an inappropriate outermost, it was probably saved with a deprecated outer.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:223][  0]LogLinker:Warning: FloatProperty_569 has an inappropriate outermost, it was probably saved with a deprecated outer.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:223][  0]LogLinker:Warning: FloatProperty_570 has an inappropriate outermost, it was probably saved with a deprecated outer.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:223][  0]LogLinker:Warning: FloatProperty_571 has an inappropriate outermost, it was probably saved with a deprecated outer.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:224][  0]LogLinker:Warning: ObjectProperty_336 has an inappropriate outermost, it was probably saved with a deprecated outer.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:224][  0]LogLinker:Warning: ObjectProperty_337 has an inappropriate outermost, it was probably saved with a deprecated outer.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:226][  0]LogLinker:Warning: StrProperty_80 has an inappropriate outermost, it was probably saved with a deprecated outer.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:231][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:UpdateButtons.buttons.buttons'. Unknown structure.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:231][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:DrawButtons.CallFunc_Array_Get_Item'. Unknown structure.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:232][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:buttons.buttons'. Unknown structure.
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors: String Asset Reference '/Game/Blueprint/Structs/ST_Item.ST_Item'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:900][  0]LogRedirectors:     Resolved to '/Game/Blueprint/Structs/ST_Item.ST_Item'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:900][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:900][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:900][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:901][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:901][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:902][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:902][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:903][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:903][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:904][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:904][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:905][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:905][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:906][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Game/Level/StrikeOut_Play
LogPlayLevel:Disp (post truncated)

Figured it out. Updating a struct doesn’t really update all the references. So it kept reading the old struct format. A possible bug I guess.

Can you tell what did you do to actually fix it?

I just made changes on the blueprints reporting an error. By changes I mean adding and removing variables etc.). This forced the blueprints using the structs to get recompiled while building and it fixed the issue.

Thanks for the tip.