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Having build/launch isssues on Android

I cant figure what its trying to tell me. Can anyone figure this out? I made a successful launch earlier but not sure whats happening now

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 LogPlayLevel:Display: UnrealBuildTool:
 LogPlayLevel:Display: UnrealBuildTool: -post-build:
 LogPlayLevel:Display: UnrealBuildTool:
 LogPlayLevel:Display: UnrealBuildTool: debug:
 LogPlayLevel:Display: UnrealBuildTool:
 LogPlayLevel:Display: UnrealBuildTool: BUILD SUCCESSFUL
 LogPlayLevel:Display: UnrealBuildTool: Total time: 38 seconds
 LogPlayLevel:Display: CommandUtils.Run: Run: Took 43.0374616s to run UnrealBuildTool.exe, ExitCode=0
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Intermediate\Build\Manifest.xml=True
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2-armv7-es2.so=True
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2-armv7-es2.so=True
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2.apk=True
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2.apk=True
 LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile E:\Documents\Unreal\StrikeOut_V1_B2\Intermediate\Build\Manifest.xml
 LogPlayLevel:Display: UE4Build.CheckBuildProducts: Build products *******
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2-armv7-es2.so=True
 LogPlayLevel:Display: UE4Build.CheckBuildProducts: E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2-armv7-es2.so
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2.apk=True
 LogPlayLevel:Display: UE4Build.CheckBuildProducts: E:\Documents\Unreal\StrikeOut_V1_B2\Binaries\Android\StrikeOut_V1_B2.apk
 LogPlayLevel:Display: UE4Build.CheckBuildProducts: End Build products *******
 LogPlayLevel:Display: Project.Build: ********** BUILD COMMAND COMPLETED **********
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject=True
 LogPlayLevel:Display: Project.Cook: ********** COOK COMMAND STARTED **********
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.5\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
 LogPlayLevel:Display: CommandUtils.RunCommandlet: Running UE4Editor Cook for project E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject
 LogPlayLevel:Display: CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\4.5\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
 LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.5\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1e38_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_1f0c_0///////STATCAT_Advanced////
 LogPlayLevel:Display: CommandUtils.Run: Run: C:\Program Files\Epic Games\4.5\Engine\Binaries\Win64\UE4Editor-Cmd.exe E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject -run=Cook -Map=/Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play  -CookCultures=en -TargetPlatform=Android -buildmachine -Unversioned -fileopenlog -abslog="C:\Program Files\Epic Games\4.5\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
 LogPlayLevel:Display: UE4Editor-Cmd:
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit:Display: Running engine for game: StrikeOut_V1_B2
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Version: 4.5.1-2336687+++depot+UE4-Releases+4.5
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: API Version: 2326478
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Compiled (64-bit): Oct 21 2014 22:32:40
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Compiled with Visual C++: 18.00.21005.01
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Build Configuration: Development
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Branch Name: ++depot+UE4-Releases+4.5
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Command line: E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject -run=Cook -Map=/Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play  -CookCultures=en -TargetPlatform=Android -buildmachine -Unversioned -fileopenlog -abslog="C:\Program Files\Epic Games\4.5\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Base directory: C:/Program Files/Epic Games/4.5/Engine/Binaries/Win64/
 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Rocket: 1
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:521][  0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:546][  0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:557][  0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:563][  0]LogInit: Object subsystem initialized
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogConsoleResponse:Warning:   Found in ini file 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogConsoleResponse:Warning:   Found in ini file 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogInit: Selected Device Profile: [Windows]
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:566][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogInit: Computer: SCOLERI-WILLAMS
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogInit: User: ScoleriWilliams
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogInit: CPU Page size=4096, Cores=4
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogInit: High frequency timer resolution =3.905146 MHz
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:569][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=8192.0GB
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Platform Memory Stats for Windows
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Process Physical Memory: 63.13 MB used, 63.13 MB peak
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Process Virtual Memory: 38.36 MB used, 41.67 MB peak
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Physical Memory: 4743.21 MB used, 32715.86 MB total
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:570][  0]LogMemory: Virtual Memory: 271.38 MB used, 8388608.00 MB total
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.53:622][  0]LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.58:728][  0]LogTargetPlatformManager:Display: Building Assets For Android
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.58:993][  0]LogTargetPlatformManager:Display: Building Assets For Android
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:025][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:063][  0]LogDerivedDataCache: Loaded boot cache 0.04s 56MB C:/Users/Scoleri & Williams/AppData/Local/UnrealEngine/4.5/DerivedDataCache/Boot.ddc.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:063][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Scoleri & Williams/AppData/Local/UnrealEngine/4.5/DerivedDataCache/Boot.ddc
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:063][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file E:/Documents/Unreal/StrikeOut_V1_B2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:063][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:114][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:125][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Scoleri & Williams/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:269][  0]LogMeshUtilities: No automatic mesh reduction module available
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:269][  0]LogMeshUtilities: No automatic mesh merging module available
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:358][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:572][  0]SourceControl: Info Source control is disabled
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:573][  0]SourceControl: Info Source control is disabled
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:577][  0]SourceControl: Info Source control is disabled
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:654][  0]LogObj: 22269 objects as part of root set at end of initial load.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:654][  0]LogUObjectAllocator: 4451496 out of 0 bytes used by permanent object pool.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:654][  0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:655][  0]LogInit: Initializing Editor Engine...
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:655][  0]LogEngine: Initializing Engine...
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:679][  0]LogAIModule: Creating AISystem for world NewWorld
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:702][  0]LogDerivedDataCache: Saved boot cache 0.02s 56MB C:/Users/Scoleri & Williams/AppData/Local/UnrealEngine/4.5/DerivedDataCache/Boot.ddc.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:705][  0]LogInit: Texture streaming: Disabled
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:712][  0]LogInit: Initializing Editor Engine Completed
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:730][  0]LogCookCommandlet:Display: Sandbox cleanup took 0.000 seconds
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:736][  0]LogAssetRegistry: FAssetRegistry took 0.0000 seconds to start up
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:736][  0]LogCookCommandlet:Display: Populating asset registry.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:960][  0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 4 other paths to find 1171 assets in 0.2242 seconds
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.41.59:961][  0]LogCookCommandlet:Display: Done populating registry. It took  0.22s.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:839][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:839][  0]LogCookCommandlet:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:840][  0]LogSavePackage: Save=1.050153ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:841][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:841][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:842][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:844][  0]LogSavePackage: Save=1.933859ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:844][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:844][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:845][  0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:847][  0]LogSavePackage: Save=1.450906ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:847][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:847][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:848][  0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Actor -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorResources/S_Actor.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:849][  0]LogSavePackage: Save=0.781021ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:849][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorResources/S_Actor.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:849][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:850][  0]LogCookCommandlet:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:850][  0]LogSavePackage: Save=0.558494ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:850][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:851][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:852][  0]LogCookCommandlet:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:853][  0]LogSavePackage: Save=0.270156ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:853][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:854][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:854][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Sphere -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:855][  0]LogSavePackage: Save=0.845295ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:855][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMeshes/Sphere.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:856][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:856][  0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:860][  0]LogSavePackage: Save=4.188832ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:860][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:861][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:861][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:863][  0]LogSavePackage: Save=1.431701ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:863][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:864][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset,
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:865][  0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:866][  0]LogSavePackage: Save=1.070126ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:866][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.04:867][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset,
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:640][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:642][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/AnalogHat, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/AnalogHat.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:643][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:645][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/T_MobileMenu2, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/T_MobileMenu2.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:645][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileMenu2.uasset
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:652][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/T_MobileControls_texture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/MobileResources/T_MobileControls_texture.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:652][  0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:659][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameModes/BP_GameMode, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameModes/BP_GameMode.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:659][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/GameModes/BP_GameMode -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameModes/BP_GameMode.uasset
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:670][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorBlueprintResources/StandardMacros.uasset, /Engine/Maps/Entry
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:674][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Data/LevelData, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Data/LevelData.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:674][  0]LogCookCommandlet:Display: Cooking /Game/Data/LevelData -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Data/LevelData.uasset
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:675][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_background, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_background.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:676][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_background -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_background.uasset
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:750][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_Item_coin -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Item_coin.uasset
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:777][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_Item, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Item.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:778][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/Structs/ST_Item -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Item.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:778][  0]LogSavePackage: Save=0.448383ms
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:779][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_Button, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Button.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:780][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/Structs/ST_Button -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Button.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:781][  0]LogSavePackage: Save=0.414069ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:781][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Button.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:781][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Connector, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Connector.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:782][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_Connector -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Connector.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:783][  0]LogSavePackage: Save=1.149253ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:783][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Connector.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:784][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_FingerSpot, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_FingerSpot.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:784][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_FingerSpot -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_FingerSpot.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:785][  0]LogTexture:Display: Building textures: TEX_FingerSpot (AutoPVRTC)
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:789][  0]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_FingerSpot.TEX_FingerSpot
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:791][  0]LogSavePackage: Save=6.567488ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:791][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_FingerSpot.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:791][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_FlashBackground, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_FlashBackground.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:792][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_FlashBackground -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_FlashBackground.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:799][  0]LogTexture:Display: Building textures: TEX_FlashBackground (AutoPVRTC)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:857][  0]LogTextureFormatPVR:Warning: Mip size (768,1024) does not have power-of-two dimensions and cannot be compressed to PVRTC4
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:857][  0]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_FlashBackground.TEX_FlashBackground
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:865][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Hotspot, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Hotspot.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:866][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_Hotspot -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Hotspot.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:866][  0]LogTexture:Display: Building textures: TEX_Hotspot (AutoPVRTC)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:867][  0]LogTextureFormatPVR:Warning: Mip size (72,72) does not have power-of-two dimensions and cannot be compressed to PVRTC4
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:867][  0]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_Hotspot.TEX_Hotspot
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:869][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Timer_Bg, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Timer_Bg.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:869][  0]LogCookCommandlet:Display: Cooking /Game/Texture/TEX_Timer_Bg -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Timer_Bg.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:871][  0]LogSavePackage: Save=1.284203ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:871][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Texture/TEX_Timer_Bg.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:872][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Entry, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Maps/Entry.umap, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:872][  0]LogCookCommandlet:Display: Cooking /Engine/Maps/Entry -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/Maps/Entry.umap
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:878][  0]LogSavePackage: Save=5.256910ms
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:879][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultNormal, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultNormal.uasset, /Engine/Maps/Entry
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:880][  0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultNormal.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:889][  0]LogSavePackage: Save=9.656233ms
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:893][  0]LogCookCommandlet:Display: Full GC...
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:919][  0]LogCookCommandlet:Display: Processing package E:/Documents/Unreal/StrikeOut_V1_B2/Content/Level/StrikeOut_Play.umap
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.05:919][  0]LogCookCommandlet:Display: Loading E:/Documents/Unreal/StrikeOut_V1_B2/Content/Level/StrikeOut_Play.umap
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:222][  0]LogLinker:Warning: BoolProperty_776 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:223][  0]LogLinker:Warning: FloatProperty_568 has an inappropriate outermost, it was probably saved with a deprecated outer.
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:231][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:UpdateButtons.buttons.buttons'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:231][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:DrawButtons.CallFunc_Array_Get_Item'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:232][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:buttons.buttons'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:899][  0]LogRedirectors: String Asset Reference '/Game/Blueprint/Structs/ST_Item.ST_Item'
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:900][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:900][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:900][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:901][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:901][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:902][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:902][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:903][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:903][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:904][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:904][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:905][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:905][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:906][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:906][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:906][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:907][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:907][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:908][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:908][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:909][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:909][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:910][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:910][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:910][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:911][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:911][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:911][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:912][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:912][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:913][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:913][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:914][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:914][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:915][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:915][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:915][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:916][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:917][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:917][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:918][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:918][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:918][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:919][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:919][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:919][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:920][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:920][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:921][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:921][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:921][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:922][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:922][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:923][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:923][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:923][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:924][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:924][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:925][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:925][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:925][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:926][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:926][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:927][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:927][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:928][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:928][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:929][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:929][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:929][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/TinyFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/TinyFont.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:930][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/SmallFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/SmallFont.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:930][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_FlashBackground, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_FlashBackground.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:930][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Hotspot, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Hotspot.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:931][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Timer_Bg, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Timer_Bg.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:931][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_Swipe, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Swipe.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:932][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/GameElements/BP_Swipe -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Swipe.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:935][  0]LogSavePackage: Save=3.527653ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:935][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Swipe.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:936][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameModes/BP_GameMode, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameModes/BP_GameMode.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:937][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_Controller, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Controller.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:937][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_FingerSpot, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_FingerSpot.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:938][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Connector, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Connector.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:938][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_Button, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Button.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:938][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/HUD/BP_GameHUD, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/HUD/BP_GameHUD.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:939][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_Generator, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Generator.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:939][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/GameElements/BP_Generator -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Generator.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:951][  0]LogSavePackage: Save=11.207263ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:951][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Generator.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:952][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_Item, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Item.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:952][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_State, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_State.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:953][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/Structs/ST_State -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_State.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:954][  0]LogSavePackage: Save=0.496012ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:954][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_State.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:954][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_AI, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_AI.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:955][  0]LogCookCommandlet:Display: Cooking /Game/Blueprint/GameElements/BP_AI -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_AI.uasset
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:977][  0]LogSavePackage: Save=22.238605ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:977][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_AI.uasset'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:980][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Item_coin, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Item_coin.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:981][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_background, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_background.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:981][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Data/LevelData, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Data/LevelData.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:982][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameControls/BP_GameState, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameControls/BP_GameState.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:982][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorBlueprintResources/StandardMacros.uasset, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:983][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Level/StrikeOut_Play, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Level/StrikeOut_Play.umap, /Game/Level/StrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.06:983][  0]LogCookCommandlet:Display: Cooking /Game/Level/StrikeOut_Play -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Level/StrikeOut_Play.umap
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:004][  0]LogSavePackage: Save=20.733156ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:004][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Content/Level/StrikeOut_Play.umap'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:007][  0]LogCookCommandlet:Display: Full GC...
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:068][  0]LogCookCommandlet:Display: Processing package E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Autosaves/Game/Level/UEDPCStrikeOut_Play.umap
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:068][  0]LogCookCommandlet:Display: Loading E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Autosaves/Game/Level/UEDPCStrikeOut_Play.umap
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:369][  0]LogLinker:Warning: BoolProperty_776 has an inappropriate outermost, it was probably saved with a deprecated outer.
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:372][  0]LogLinker:Warning: ObjectProperty_336 has an inappropriate outermost, it was probably saved with a deprecated outer.
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:375][  0]LogLinker:Warning: StrProperty_80 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:381][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:UpdateButtons.buttons.buttons'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:382][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:DrawButtons.CallFunc_Array_Get_Item'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.07:383][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:buttons.buttons'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:056][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:056][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:056][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:056][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:056][  0]LogRedirectors: String Asset Reference '/Game/Blueprint/Structs/ST_Item.ST_Item'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:057][  0]LogRedirectors:     Resolved to '/Game/Blueprint/Structs/ST_Item.ST_Item'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:057][  0]LogRedirectors: String Asset Reference '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:057][  0]LogRedirectors:     Resolved to '/Script/Engine.Texture2D'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:058][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:058][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:058][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:059][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:059][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:060][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:060][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:061][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:061][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:062][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:062][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:063][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:063][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:063][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:064][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:064][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:065][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:065][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:066][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:066][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:067][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:067][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:068][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:068][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:068][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:069][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:069][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:070][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:070][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:071][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:071][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:072][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:072][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:072][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:073][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:073][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:074][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:074][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:074][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:075][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:075][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:076][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:077][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:077][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:078][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:078][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:078][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:079][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:079][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:080][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:080][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:081][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:081][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:081][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:082][  0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:082][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:083][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:083][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:083][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:084][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:084][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:085][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:085][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:086][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:086][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:087][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:087][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:087][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/TinyFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/TinyFont.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:088][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/SmallFont, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/SmallFont.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:088][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Item_coin, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Item_coin.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:088][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_background, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_background.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:089][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Data/LevelData, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Data/LevelData.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:089][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameControls/BP_GameState, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameControls/BP_GameState.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:089][  0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/Engine/Content/EditorBlueprintResources/StandardMacros.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:090][  0]LogCookCommandlet:Display: Adding package to manifest /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Saved/Autosaves/Game/Level/UEDPCStrikeOut_Play.umap, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:090][  0]LogCookCommandlet:Display: Cooking /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play -> E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Saved/Autosaves/Game/Level/UEDPCStrikeOut_Play.umap
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:114][  0]LogSavePackage: Save=23.870554ms
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:115][  0]LogSavePackage: Async saving from memory to 'E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/Android/StrikeOut_V1_B2/Saved/Autosaves/Game/Level/UEDPCStrikeOut_Play.umap'
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:117][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_AI, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_AI.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:117][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_State, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_State.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:118][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_Item, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Item.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:119][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_Generator, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Generator.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:119][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/HUD/BP_GameHUD, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/HUD/BP_GameHUD.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:120][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_Controller, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Controller.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:120][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameModes/BP_GameMode, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameModes/BP_GameMode.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:121][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/GameElements/BP_Swipe, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/GameElements/BP_Swipe.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:121][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Timer_Bg, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Timer_Bg.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:122][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Hotspot, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Hotspot.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:122][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_FlashBackground, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_FlashBackground.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:123][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_FingerSpot, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_FingerSpot.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:123][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Texture/TEX_Connector, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Texture/TEX_Connector.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:124][  0]LogCookCommandlet:Display: Adding package to manifest /Game/Blueprint/Structs/ST_Button, E:/Documents/Unreal/StrikeOut_V1_B2/Saved/Cooked/[Platform]/StrikeOut_V1_B2/Content/Blueprint/Structs/ST_Button.uasset, /Temp/Autosaves/Game/Level/UEDPCStrikeOut_Play
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:124][  0]LogCookCommandlet:Display: Full GC...
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:185][  0]LogTexture: --- Texture Derived Data Timings ---
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:185][  0]LogTexture:Display: Get Mip Data: 0.000000s
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:185][  0]LogTexture:Display: Asynchronous Block: 0.032392s
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:185][  0]LogTexture:Display: Synchronous Loads: 0.000000s
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:185][  0]LogTexture:Display: Build Textures: 0.111515s
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:185][  0]LogTexture:Display: Serialize Cooked: 0.207038s
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:186][  0]LogChunkManifestGenerator:Display: Saving asset registry.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:186][  0]LogChunkManifestGenerator:Display: Generated asset registry num assets 110, size is 44.39kb
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:187][  0]LogChunkManifestGenerator:Display: Done saving asset registry.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:187][  0]LogInit:Display:
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:188][  0]LogInit:Display: Warning/Error Summary
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:188][  0]LogInit:Display: ---------------------
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:188][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:UpdateButtons.buttons.buttons'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:188][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:DrawButtons.CallFunc_Array_Get_Item'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:188][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Blueprint/HUD/BP_GameHUD.BP_GameHUD_C:buttons.buttons'. Unknown structure.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:189][  0]LogInit:Display: LogLinker:Warning: BoolProperty_776 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:189][  0]LogInit:Display: LogLinker:Warning: FloatProperty_568 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:189][  0]LogInit:Display: LogLinker:Warning: FloatProperty_569 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:189][  0]LogInit:Display: LogLinker:Warning: FloatProperty_570 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:189][  0]LogInit:Display: LogLinker:Warning: FloatProperty_571 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:190][  0]LogInit:Display: LogLinker:Warning: ObjectProperty_336 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:190][  0]LogInit:Display: LogLinker:Warning: ObjectProperty_337 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:190][  0]LogInit:Display: LogLinker:Warning: StrProperty_80 has an inappropriate outermost, it was probably saved with a deprecated outer.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:190][  0]LogInit:Display: LogTextureFormatPVR:Warning: Mip size (768,1024) does not have power-of-two dimensions and cannot be compressed to PVRTC2
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:190][  0]LogInit:Display: LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_background.TEX_Background
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:190][  0]LogInit:Display: LogTextureFormatPVR:Warning: Mip size (252,252) does not have power-of-two dimensions and cannot be compressed to PVRTC4
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:190][  0]LogInit:Display: LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_FingerSpot.TEX_FingerSpot
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:191][  0]LogInit:Display: LogTextureFormatPVR:Warning: Mip size (768,1024) does not have power-of-two dimensions and cannot be compressed to PVRTC4
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:191][  0]LogInit:Display: LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_FlashBackground.TEX_FlashBackground
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:191][  0]LogInit:Display: LogTextureFormatPVR:Warning: Mip size (72,72) does not have power-of-two dimensions and cannot be compressed to PVRTC4
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:191][  0]LogInit:Display: LogTexture:Warning: Failed to build AutoPVRTC derived data for /Game/Texture/TEX_Hotspot.TEX_Hotspot
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:191][  0]LogInit:Display:
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:191][  0]LogInit:Display: Failure - 9 error(s), 32 warning(s)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:191][  0]LogInit:Display:
 LogPlayLevel:Display: UE4Editor-Cmd:
 LogPlayLevel:Display: UE4Editor-Cmd: Execution of commandlet took:  8.46 seconds
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:192][  0]LogExit: Preparing to exit.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:310][  0]LogExit: Editor shut down
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:322][  0]LogExit: Object subsystem successfully closed.
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:343][  0]LogModuleManager: Shutting down and abandoning module AssetRegistry (96)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:343][  0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (95)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (94)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module AIModule (93)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module SlateRemote (92)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module ScriptEditorPlugin (91)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (90)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module CableComponent (89)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (88)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (87)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:344][  0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (86)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module PluginsEditor (85)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module EpicSurvey (84)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (83)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (82)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module HotReload (81)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (80)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (79)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (78)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module SourceControl (77)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:345][  0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (76)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:346][  0]LogModuleManager: Shutting down and abandoning module BlankPlugin (75)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:346][  0]LogModuleManager: Shutting down and abandoning module SmartSnapping (74)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:346][  0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (73)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:346][  0]LogModuleManager: Shutting down and abandoning module PaperJsonImporter (72)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:346][  0]LogModuleManager: Shutting down and abandoning module ContentBrowser (71)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:346][  0]LogModuleManager: Shutting down and abandoning module PropertyEditor (70)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:346][  0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (69)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:346][  0]LogModuleManager: Shutting down and abandoning module StrikeOut_V1_B2 (68)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module ScriptPlugin (67)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module UdpMessaging (66)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module Paper2D (65)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module Media (64)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module WmfMedia (63)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (62)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (61)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (60)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:347][  0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (59)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:348][  0]LogModuleManager: Shutting down and abandoning module MessageLog (58)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:348][  0]LogModuleManager: Shutting down and abandoning module Sequencer (57)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:348][  0]LogModuleManager: Shutting down and abandoning module AssetTools (56)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:348][  0]LogModuleManager: Shutting down and abandoning module UMGEditor (55)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:348][  0]LogModuleManager: Shutting down and abandoning module UMG (54)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:348][  0]LogModuleManager: Shutting down and abandoning module Slate (53)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:348][  0]LogModuleManager: Shutting down and abandoning module EditorStyle (52)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:350][  0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (51)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:350][  0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (50)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:350][  0]LogModuleManager: Shutting down and abandoning module XAudio2 (49)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:350][  0]LogModuleManager: Shutting down and abandoning module Networking (47)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:350][  0]LogModuleManager: Shutting down and abandoning module Core (46)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:350][  0]LogModuleManager: Shutting down and abandoning module PhysXFormats (45)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:350][  0]LogModuleManager: Shutting down and abandoning module MeshUtilities (44)
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:351][  0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (42)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:616][  0]LogDerivedDataCache: Shutdown
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:616][  0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (41)
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:619][  0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (13)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:619][  0]LogModuleManager: Shutting down and abandoning module TextureCompressor (12)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:619][  0]LogModuleManager: Shutting down and abandoning module ShaderCore (11)
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 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:620][  0]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:620][  0]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:620][  0]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:620][  0]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:620][  0]LogModuleManager: Shutting down and abandoning module PakFile (1)
 LogPlayLevel:Display: UE4Editor-Cmd: [2014.11.28-03.42.08:621][  0]LogExit: Exiting.
 LogPlayLevel:Display: CommandUtils.Run: Run: Took 17.0539755s to run UE4Editor-Cmd.exe, ExitCode=1
 LogPlayLevel:Display: Project.Cook: Cook failed. Deleting cooked data.
 LogPlayLevel:Display: ErrorReporter.Error: ERROR: AutomationTool error: Cook failed.
 LogPlayLevel:Display: BuildCommand.Execute: ERROR: BUILD FAILED
 LogPlayLevel:Display: Program.Main: ERROR: AutomationTool terminated with exception:
 LogPlayLevel:Display: Program.Main: ERROR: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject; see log C:\Program Files\Epic Games\4.5\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
 LogPlayLevel:Display: Stacktrace:    at Project.Cook(ProjectParams Params)
 LogPlayLevel:Display:    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
 LogPlayLevel:Display:    at BuildCommand.Execute()
 LogPlayLevel:Display:    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
 LogPlayLevel:Display:    at AutomationTool.Automation.Process(String[] CommandLine)
 LogPlayLevel:Display:    at AutomationTool.Program.MainProc(Object Param)
 LogPlayLevel:Display:    at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
 LogPlayLevel:Display:    at AutomationTool.Program.Main()
 LogPlayLevel:Display: Program.Main: ERROR: BUILD FAILED: Failed while running Cook for E:\Documents\Unreal\StrikeOut_V1_B2\StrikeOut_V1_B2.uproject; see log C:\Program Files\Epic Games\4.5\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt
 LogPlayLevel:Display: ProcessManager.KillAll: Trying to kill 0 spawned processes.
 LogPlayLevel:Display: Program.Main: AutomationTool exiting with ExitCode=25
 LogPlayLevel:Display: Domain_ProcessExit
 LogPlayLevel:Display: ProcessManager.KillAll: Trying to kill 0 spawned processes.
 LogPlayLevel:Display: copying UAT log files...
 LogPlayLevel:Display: RunUAT.bat ERROR: AutomationTool was unable to run successfully.
 LogPlayLevel:Display: BUILD FAILED



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asked Nov 28 '14 at 04:18 AM in Packaging & Deployment

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StrikerBorne
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Figured it out. Updating a struct doesn't really update all the references. So it kept reading the old struct format. A possible bug I guess.

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answered Nov 28 '14 at 04:37 AM

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StrikerBorne
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avatar image rimau Dec 16 '14 at 08:08 PM

Can you tell what did you do to actually fix it?

avatar image StrikerBorne Dec 16 '14 at 11:06 PM

I just made changes on the blueprints reporting an error. By changes I mean adding and removing variables etc.). This forced the blueprints using the structs to get recompiled while building and it fixed the issue.

avatar image rimau Dec 17 '14 at 09:32 AM

Thanks for the tip.

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