I’d like to see database functionality also, it would be handy on a few projects
i dont know c++ nor how to make my project use code if it was a blueprint project to start with.
i really wish there was a way to do excel balance sheets and use them via blueprints.
mysql too would be cool
thx.
You can import tables into Unreal 4.5 using the .csv format. I believe you need to make a struct to define the format so it knows about the rows in your file.
…can u define the struct via blueprints? Where?
If not, how would I go about doing this via code in a blueprint based game?
In the editor click New>Blueprints>Structure to create a new struct that you can define via the GUI.
OMG it’s that simple!
My bad
No problem! They added the support for doing it this way only recently, and I do not think all of the documentation has been fully updated.