LightVector for celshanding

I’m trying to replicate an cel shading effect i used in UDK but since there’s no custom light in material properties and lighvector can be used only in lightfunction and decals how could i do it ? Is there any substitute ?
Thanks

There is no substitute for LightVector or Custom Lighting at this time, you could attempt to program your own material nodes however. I believe that due to the new deferred renderer, getting light vector information isn’t possible the same way it was before.

There are some examples of cell-shading style in the marketplace content, which use a combination of SSS and Opacity.

In which project ? i cant find it in the content example

Yeah, i have the same problem here

Yeah, which one? stylized showcase is not in Marketplace yet.

https://docs.unrealengine.com/latest/INT/Resources/Showcases/Stylized/index.html

Yeah that one, although they’re not yet available, all the documentation is there to show how it’s done :slight_smile:

EDIT: My mistake, they don’t show the cell-shading documentation yet. There is however some more information here: