Can't call(find) my custom event from HUD blueprint

So, I made a simple custom event in my HUD blueprint, setup everything in my game mode blueprint, but still I cant call (find in executable action list) my custom event. What I’m doing wrong??

Hey Araxnid-

In your game mode blueprint make sure you are pulling off of the blue “As RTSHud C” pin rather than the execution output pin. Any custom events, functions, or macros in your RTSHud should appear in the list.

Cheers