Automation tool unable to run

once again i am unable to package my game i have my antivirus off i did this before i started to do it and this has been going on for about 4 days now and i havent been able to package it HELP!

hold on ill go see

Hi ,

Are you receiving any error messages when you attempt to package? If so what are they?

it says it failed to delete saved/cooked/windowsnoeditor directory but i think i know how to fix this and it is not my antivirus

What settings are you using when attempting to package?

well first heres the cook log file
is there a way i can upload a .rar because the log file is like 28MB

link text

there we go

It looks like the errors that are appearing are specific to a number of objects and textures. Do any of your textures contain parenthesis or spaces in the name? Additionally, do you have any filepaths that are longer than 165 characters?

no parenthesis or spaces as far as i can tell. and on the 165 or more character file path i dont think so but why would this be a problem

The reason this could be an error is because we currently run on a UTF-16 system that only allows up to 165 characters maximum in a filepath. If the name is longer it cannot be supported and will cause errors as you are seeing. Are you using any of the sample textures in your game? If not try creating a blank project with no starter content and see if you can package that.

alright im going to try that

i tried packaging a new project it worked now im gonna try my game

it exited apparently with a code=1

i think i found the prob
D:/digitallion/digitallion-/DeadSilentVisual/Saved/Cooked/[Platform]/DeadSilentVisual/Content/AnimStarterPack/Death_3.uasset

is that too long im guessing yes

yeah but you should have at least be able to have a 250 charachter directory pointer because there are people who like to keep every little thing organized aka OCD

it also apparently says that alot of my game files dont exist but they do

I think that the problem with your filepath there is that it has square brackets in it. Try removing them and see if it works as the filepath you have is only 130 characters long. We are looking into options to make the filepath limit more forgiving but I do not have a timeframe available for when that will be addressed.