property can not be set in blueprint-defaults if it is from type AActor
I have added a property in a custom derived actor like this:
The property can be edited in every spawned instance if for example selected in the scene outliner and edited in the details panel. However, if I am trying to set an actor in the blueprint default panel, every selection is not being accepted.
The log outputs:
LogUObjectGlobals:Warning: Failed to find object LogProperty:Warning: Illegal TEXT reference to a private object in external package
Any clues ?
Follow this question
Once you sign in you will be able to subscribe for any updates here