Open Source Code & Assets
I'd like to share on github my whole project.
I read it is allowed to share my C++ source code but I do not understand if I can also share project files, my blueprints and other .uasset files generated by me using Unreal Engine (textures, fonts, ...) If not, how can I share them?
If in my project I also used a couple of assets from Unreal starter content should I remove them before publishing the project? (I think it's not possible to redistribute them but I hope Epic will allow that soon. They still can't be used without Unreal Editor)
asked Dec 03 '14 at 02:52 AM in Legal & Licensing
In order to get a proper answer for this, I would need a couple of things clarified. Are you sharing this project with other UE4 developers rather than the public? If so, then you are fine to share all of your assets and code.
If you intend to share with people who are not already subject to the Unreal Engine 4 EULA, then that would not be allowed. Please let me know if that helps to clarify and if you have any other questions.
answered Dec 03 '14 at 07:39 PM
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