My game worked before, but recently since upgrading to 4.6 , I can no longer open my game packaged. I can using run ‘on device’ but not if I install the IPA directly. I’m at loss because it appears to crash before it even reaches my code (it works in editor too btw) I pulled out the log for my device and this is where it gets (no errors)
Log file open, 12/02/14 22:44:54
LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
LogInit: Version: 4.6.0-0+UE4
LogInit: API Version: 0
LogInit: Compiled (32-bit): Nov 29 2014 15:43:53
LogInit: Compiled with Clang: 6.0 (clang-600.0.54)
LogInit: Build Configuration: Development
LogInit: Branch Name: UE4
LogInit: Command line:
LogInit: Base directory:
LogInit: Rocket: 0
[2014.12.03-04.44.54:871][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
[2014.12.03-04.44.54:872][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemIOS' not found - its StaticallyLinkedModuleInitializers function is null.
[2014.12.03-04.44.54:872][ 0]LogOnline:Warning: Unable to load default OnlineSubsystem module IOS, using NULL interface
[2014.12.03-04.44.54:873][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemNull' not found - its StaticallyLinkedModuleInitializers function is null.
[2014.12.03-04.44.54:873][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.12.03-04.44.54:888][ 0]LogInit: Object subsystem initialized
[2014.12.03-04.44.54:891][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = LongestSide'
[2014.12.03-04.44.54:891][ 0]LogConsoleResponse:Warning: Found in ini file '../../../ChimeraScript/Saved/Config/IOS/Engine.ini', in section '[/Script/Engine.RendererSettings]'
[2014.12.03-04.44.54:891][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)'
[2014.12.03-04.44.54:891][ 0]LogConsoleResponse:Warning: Found in ini file '../../../ChimeraScript/Saved/Config/IOS/Engine.ini', in section '[/Script/Engine.RendererSettings]'
[2014.12.03-04.44.54:892][ 0]LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability)
[2014.12.03-04.44.54:893][ 0]LogIOS: Selected Device Profile: [IPhone6Plus]
[2014.12.03-04.44.54:893][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [IPhone6Plus]
[2014.12.03-04.44.54:908][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:0]]
[2014.12.03-04.44.54:908][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:1]]
[2014.12.03-04.44.54:908][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:1]]
[2014.12.03-04.44.54:908][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:1]]
[2014.12.03-04.44.54:909][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:0]]
[2014.12.03-04.44.54:922][ 0]LogIOS: Setting contentScaleFactor to nativeScale which is = 2.608696
[2014.12.03-04.44.54:923][ 0]LogInit: Computer: Corys-iPhone
[2014.12.03-04.44.54:923][ 0]LogInit: User: GenericUser
[2014.12.03-04.44.54:923][ 0]LogInit: CPU Page size=4096, Cores=2
[2014.12.03-04.44.54:924][ 0]LogInit: High frequency timer resolution =24.000000 MHz
[2014.12.03-04.44.54:924][ 0]LogInit: Free Memory at startup: 30 MB
[2014.12.03-04.44.54:924][ 0]LogInit: Memory total: Physical=0.7GB (1GB approx) Pagefile=0.0GB Virtual=0.7GB
[2014.12.03-04.44.54:926][ 0]LogRHI: Initializing OpenGL RHI
[2014.12.03-04.44.54:927][ 0]LogRHI: GL_VENDOR: Apple Inc.
[2014.12.03-04.44.54:927][ 0]LogRHI: GL_RENDERER: Apple A8 GPU
[2014.12.03-04.44.54:927][ 0]LogRHI: GL_VERSION: OpenGL ES 2.0 Apple A8 GPU - 50.5.1
[2014.12.03-04.44.54:927][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00
[2014.12.03-04.44.54:927][ 0]LogRHI: OpenGL Extensions:
[2014.12.03-04.44.54:928][ 0]LogRHI: GL_OES_depth_texture
[2014.12.03-04.44.54:928][ 0]LogRHI: GL_OES_depth24
[2014.12.03-04.44.54:929][ 0]LogRHI: GL_OES_element_index_uint
[2014.12.03-04.44.54:929][ 0]LogRHI: GL_OES_fbo_render_mipmap
[2014.12.03-04.44.54:929][ 0]LogRHI: GL_OES_mapbuffer
[2014.12.03-04.44.54:929][ 0]LogRHI: GL_OES_packed_depth_stencil
[2014.12.03-04.44.54:929][ 0]LogRHI: GL_OES_rgb8_rgba8
[2014.12.03-04.44.54:930][ 0]LogRHI: GL_OES_standard_derivatives
[2014.12.03-04.44.54:930][ 0]LogRHI: GL_OES_texture_float
[2014.12.03-04.44.54:930][ 0]LogRHI: GL_OES_texture_half_float
[2014.12.03-04.44.54:930][ 0]LogRHI: GL_OES_texture_half_float_linear
[2014.12.03-04.44.54:930][ 0]LogRHI: GL_OES_vertex_array_object
[2014.12.03-04.44.54:931][ 0]LogRHI: GL_EXT_blend_minmax
[2014.12.03-04.44.54:931][ 0]LogRHI: GL_EXT_color_buffer_half_float
[2014.12.03-04.44.54:931][ 0]LogRHI: GL_EXT_debug_label
[2014.12.03-04.44.54:931][ 0]LogRHI: GL_EXT_debug_marker
[2014.12.03-04.44.54:931][ 0]LogRHI: GL_EXT_discard_framebuffer
[2014.12.03-04.44.54:932][ 0]LogRHI: GL_EXT_draw_instanced
[2014.12.03-04.44.54:932][ 0]LogRHI: GL_EXT_instanced_arrays
[2014.12.03-04.44.54:932][ 0]LogRHI: GL_EXT_map_buffer_range
[2014.12.03-04.44.54:932][ 0]LogRHI: GL_EXT_occlusion_query_boolean
[2014.12.03-04.44.54:932][ 0]LogRHI: GL_EXT_pvrtc_sRGB
[2014.12.03-04.44.54:932][ 0]LogRHI: GL_EXT_read_format_bgra
[2014.12.03-04.44.54:933][ 0]LogRHI: GL_EXT_separate_shader_objects
[2014.12.03-04.44.54:933][ 0]LogRHI: GL_EXT_shader_framebuffer_fetch
[2014.12.03-04.44.54:933][ 0]LogRHI: GL_EXT_shader_texture_lod
[2014.12.03-04.44.54:933][ 0]LogRHI: GL_EXT_shadow_samplers
[2014.12.03-04.44.54:934][ 0]LogRHI: GL_EXT_sRGB
[2014.12.03-04.44.54:934][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2014.12.03-04.44.54:934][ 0]LogRHI: GL_EXT_texture_rg
[2014.12.03-04.44.54:934][ 0]LogRHI: GL_EXT_texture_storage
[2014.12.03-04.44.54:934][ 0]LogRHI: GL_APPLE_clip_distance
[2014.12.03-04.44.54:934][ 0]LogRHI: GL_APPLE_color_buffer_packed_float
[2014.12.03-04.44.54:935][ 0]LogRHI: GL_APPLE_copy_texture_levels
[2014.12.03-04.44.54:935][ 0]LogRHI: GL_APPLE_framebuffer_multisample
[2014.12.03-04.44.54:935][ 0]LogRHI: GL_APPLE_rgb_422
[2014.12.03-04.44.54:935][ 0]LogRHI: GL_APPLE_sync
[2014.12.03-04.44.54:935][ 0]LogRHI: GL_APPLE_texture_format_BGRA8888
[2014.12.03-04.44.54:936][ 0]LogRHI: GL_APPLE_texture_max_level
[2014.12.03-04.44.54:936][ 0]LogRHI: GL_APPLE_texture_packed_float
[2014.12.03-04.44.54:936][ 0]LogRHI: GL_IMG_read_format
[2014.12.03-04.44.54:936][ 0]LogRHI: GL_IMG_texture_compression_pvrtc
[2014.12.03-04.44.54:936][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 128
[2014.12.03-04.44.54:937][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 64
[2014.12.03-04.44.54:937][ 0]LogRHI:Warning: Device reports support for 128 vertex uniform vectors, UE4 requires 256. Rendering artifacts may occur, especially with skeletal meshes. Some drivers, e.g. iOS, report a smaller number than is actually supported.
[2014.12.03-04.44.54:937][ 0]LogRHI: Fragment shader lowp precision: 10
[2014.12.03-04.44.54:938][ 0]LogRHI: Fragment shader mediump precision: 10
[2014.12.03-04.44.54:938][ 0]LogRHI: Fragment shader highp precision: 23
[2014.12.03-04.44.54:938][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 4096
[2014.12.03-04.44.54:939][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096
[2014.12.03-04.44.54:939][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 4096
[2014.12.03-04.44.54:939][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 8
[2014.12.03-04.44.54:939][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1
[2014.12.03-04.44.54:939][ 0]LogRHI: GL_MAX_SAMPLES: 1
[
But looking at XCODE’s log (I am building from Windows, but I move over the .app to test with xcode when issues like these arise):
2014-12-02 22:40:50.981 ChimeraScript[6749:1277793] FMallocCrash overhead is 3780608 bytes
2014-12-02 22:40:51.337 ChimeraScript[6749:1277793] Found ue4commandline.txt file
2014-12-02 22:40:51.344 ChimeraScript[6749:1277793] Combined iOS Commandline: ../../../ChimeraScript/ChimeraScript.uproject /Game/Model -Messaging -SessionId=332D5CD74B874E9B49DFEEBB8D266D63 -SessionOwner=Cory -SessionName='Play On Device'
========= This app is in LANDSCAPE mode
2014-12-02 22:40:51.501 ChimeraScript[6749:1277793] Attempting to badge the application icon but haven't received permission from the user to badge the application
2014-12-02 22:40:52.788 ChimeraScript[6749:1277883] LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
2014-12-02 22:40:52.789 ChimeraScript[6749:1277883] LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
2014-12-02 22:40:52.789 ChimeraScript[6749:1277883] LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
2014-12-02 22:40:52.789 ChimeraScript[6749:1277883] LogInit: Version: 4.6.0-0+UE4
2014-12-02 22:40:52.789 ChimeraScript[6749:1277883] LogInit: API Version: 0
2014-12-02 22:40:52.789 ChimeraScript[6749:1277883] LogInit: Compiled (32-bit): Nov 29 2014 15:43:53
2014-12-02 22:40:52.790 ChimeraScript[6749:1277883] LogInit: Compiled with Clang: 6.0 (clang-600.0.54)
2014-12-02 22:40:52.790 ChimeraScript[6749:1277883] LogInit: Build Configuration: Development
2014-12-02 22:40:52.790 ChimeraScript[6749:1277883] LogInit: Branch Name: UE4
2014-12-02 22:40:52.790 ChimeraScript[6749:1277883] LogInit: Command line: /Game/Model -Messaging -SessionId=332D5CD74B874E9B49DFEEBB8D266D63 -SessionOwner=Cory -SessionName='Play On Device'
2014-12-02 22:40:52.790 ChimeraScript[6749:1277883] LogInit: Base directory:
2014-12-02 22:40:52.790 ChimeraScript[6749:1277883] LogInit: Rocket: 0
2014-12-02 22:40:52.791 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:791][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemIOS' not found - its StaticallyLinkedModuleInitializers function is null.
2014-12-02 22:40:52.793 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:793][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemIOS' not found - its StaticallyLinkedModuleInitializers function is null.
LogOnline:Warning: Unable to load default OnlineSubsystem module IOS, using NULL interface
2014-12-02 22:40:52.793 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:793][ 0]LogOnline:Warning: Unable to load default OnlineSubsystem module IOS, using NULL interface
LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemNull' not found - its StaticallyLinkedModuleInitializers function is null.
2014-12-02 22:40:52.793 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:793][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemNull' not found - its StaticallyLinkedModuleInitializers function is null.
2014-12-02 22:40:52.795 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:795][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
2014-12-02 22:40:52.810 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:810][ 0]LogInit: Object subsystem initialized
LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = LongestSide'
2014-12-02 22:40:52.815 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:815][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = LongestSide'
LogConsoleResponse:Warning: Found in ini file '../../../ChimeraScript/Saved/Config/IOS/Engine.ini', in section '[/Script/Engine.RendererSettings]'
2014-12-02 22:40:52.816 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:816][ 0]LogConsoleResponse:Warning: Found in ini file '../../../ChimeraScript/Saved/Config/IOS/Engine.ini', in section '[/Script/Engine.RendererSettings]'
LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)'
2014-12-02 22:40:52.816 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:816][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)'
LogConsoleResponse:Warning: Found in ini file '../../../ChimeraScript/Saved/Config/IOS/Engine.ini', in section '[/Script/Engine.RendererSettings]'
2014-12-02 22:40:52.816 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:816][ 0]LogConsoleResponse:Warning: Found in ini file '../../../ChimeraScript/Saved/Config/IOS/Engine.ini', in section '[/Script/Engine.RendererSettings]'
LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability)
2014-12-02 22:40:52.820 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:820][ 0]LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability)
2014-12-02 22:40:52.821 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:821][ 0]LogIOS: Selected Device Profile: [IPhone6Plus]
2014-12-02 22:40:52.821 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:821][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [IPhone6Plus]
2014-12-02 22:40:52.839 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:839][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:1]]
2014-12-02 22:40:52.840 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:839][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:1]]
2014-12-02 22:40:52.840 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:840][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:1]]
2014-12-02 22:40:52.840 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:840][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:0]]
2014-12-02 22:40:52.840 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:840][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:0]]
2014-12-02 22:40:52.843 ChimeraScript[6749:1277793] Not using Metal because: [Project Settings Disabled Metal? Yes :: Commandline Forced ES2? No :: Older OS? No :: Pre-A7 Device? Unknown (didn't test)]
2014-12-02 22:40:52.962 ChimeraScript[6749:1277793] ::: Created a UIView that will support @GLES :::
2014-12-02 22:40:52.970 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:970][ 0]LogIOS: Setting contentScaleFactor to nativeScale which is = 2.608696
2014-12-02 22:40:52.970 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:970][ 0]LogInit: Computer: Corys-iPhone
2014-12-02 22:40:52.970 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:970][ 0]LogInit: User: GenericUser
2014-12-02 22:40:52.970 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:970][ 0]LogInit: CPU Page size=4096, Cores=2
2014-12-02 22:40:52.971 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:971][ 0]LogInit: High frequency timer resolution =24.000000 MHz
2014-12-02 22:40:52.971 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:971][ 0]LogInit: Free Memory at startup: 26 MB
2014-12-02 22:40:52.972 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:972][ 0]LogInit: Memory total: Physical=0.7GB (1GB approx) Pagefile=0.0GB Virtual=0.7GB
2014-12-02 22:40:52.975 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:975][ 0]LogRHI: Initializing OpenGL RHI
2014-12-02 22:40:52.976 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:976][ 0]LogRHI: GL_VENDOR: Apple Inc.
2014-12-02 22:40:52.976 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:976][ 0]LogRHI: GL_RENDERER: Apple A8 GPU
2014-12-02 22:40:52.976 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:976][ 0]LogRHI: GL_VERSION: OpenGL ES 2.0 Apple A8 GPU - 50.5.1
2014-12-02 22:40:52.976 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:976][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00
2014-12-02 22:40:52.977 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:977][ 0]LogRHI: OpenGL Extensions:
2014-12-02 22:40:52.977 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:977][ 0]LogRHI: GL_OES_depth_texture
2014-12-02 22:40:52.977 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:977][ 0]LogRHI: GL_OES_depth24
2014-12-02 22:40:52.978 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:978][ 0]LogRHI: GL_OES_element_index_uint
2014-12-02 22:40:52.978 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:978][ 0]LogRHI: GL_OES_fbo_render_mipmap
2014-12-02 22:40:52.978 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:978][ 0]LogRHI: GL_OES_mapbuffer
2014-12-02 22:40:52.978 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:978][ 0]LogRHI: GL_OES_packed_depth_stencil
2014-12-02 22:40:52.978 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:978][ 0]LogRHI: GL_OES_rgb8_rgba8
2014-12-02 22:40:52.979 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:979][ 0]LogRHI: GL_OES_standard_derivatives
2014-12-02 22:40:52.979 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:979][ 0]LogRHI: GL_OES_texture_float
2014-12-02 22:40:52.979 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:979][ 0]LogRHI: GL_OES_texture_half_float
2014-12-02 22:40:52.979 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:979][ 0]LogRHI: GL_OES_texture_half_float_linear
2014-12-02 22:40:52.979 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:979][ 0]LogRHI: GL_OES_vertex_array_object
2014-12-02 22:40:52.980 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:980][ 0]LogRHI: GL_EXT_blend_minmax
2014-12-02 22:40:52.980 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:980][ 0]LogRHI: GL_EXT_color_buffer_half_float
2014-12-02 22:40:52.980 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:980][ 0]LogRHI: GL_EXT_debug_label
2014-12-02 22:40:52.980 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:980][ 0]LogRHI: GL_EXT_debug_marker
2014-12-02 22:40:52.980 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:980][ 0]LogRHI: GL_EXT_discard_framebuffer
2014-12-02 22:40:52.981 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:981][ 0]LogRHI: GL_EXT_draw_instanced
2014-12-02 22:40:52.981 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:981][ 0]LogRHI: GL_EXT_instanced_arrays
2014-12-02 22:40:52.981 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:981][ 0]LogRHI: GL_EXT_map_buffer_range
2014-12-02 22:40:52.981 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:981][ 0]LogRHI: GL_EXT_occlusion_query_boolean
2014-12-02 22:40:52.981 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:981][ 0]LogRHI: GL_EXT_pvrtc_sRGB
2014-12-02 22:40:52.982 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:981][ 0]LogRHI: GL_EXT_read_format_bgra
2014-12-02 22:40:52.982 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:982][ 0]LogRHI: GL_EXT_separate_shader_objects
2014-12-02 22:40:52.982 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:982][ 0]LogRHI: GL_EXT_shader_framebuffer_fetch
2014-12-02 22:40:52.982 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:982][ 0]LogRHI: GL_EXT_shader_texture_lod
2014-12-02 22:40:52.982 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:982][ 0]LogRHI: GL_EXT_shadow_samplers
2014-12-02 22:40:52.983 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:983][ 0]LogRHI: GL_EXT_sRGB
2014-12-02 22:40:52.983 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:983][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
2014-12-02 22:40:52.983 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:983][ 0]LogRHI: GL_EXT_texture_rg
2014-12-02 22:40:52.984 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:984][ 0]LogRHI: GL_EXT_texture_storage
2014-12-02 22:40:52.984 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:984][ 0]LogRHI: GL_APPLE_clip_distance
2014-12-02 22:40:52.984 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:984][ 0]LogRHI: GL_APPLE_color_buffer_packed_float
2014-12-02 22:40:52.984 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:984][ 0]LogRHI: GL_APPLE_copy_texture_levels
2014-12-02 22:40:52.984 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:984][ 0]LogRHI: GL_APPLE_framebuffer_multisample
2014-12-02 22:40:52.985 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:985][ 0]LogRHI: GL_APPLE_rgb_422
2014-12-02 22:40:52.985 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:985][ 0]LogRHI: GL_APPLE_sync
2014-12-02 22:40:52.985 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:985][ 0]LogRHI: GL_APPLE_texture_format_BGRA8888
2014-12-02 22:40:52.985 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:985][ 0]LogRHI: GL_APPLE_texture_max_level
2014-12-02 22:40:52.985 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:985][ 0]LogRHI: GL_APPLE_texture_packed_float
2014-12-02 22:40:52.986 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:986][ 0]LogRHI: GL_IMG_read_format
2014-12-02 22:40:52.986 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:986][ 0]LogRHI: GL_IMG_texture_compression_pvrtc
2014-12-02 22:40:52.986 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:986][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 128
2014-12-02 22:40:52.987 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:986][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 64
LogRHI:Warning: Device reports support for 128 vertex uniform vectors, UE4 requires 256. Rendering artifacts may occur, especially with skeletal meshes. Some drivers, e.g. iOS, report a smaller number than is actually supported.
2014-12-02 22:40:52.987 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:987][ 0]LogRHI:Warning: Device reports support for 128 vertex uniform vectors, UE4 requires 256. Rendering artifacts may occur, especially with skeletal meshes. Some drivers, e.g. iOS, report a smaller number than is actually supported.
2014-12-02 22:40:52.988 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:988][ 0]LogRHI: Fragment shader lowp precision: 10
2014-12-02 22:40:52.988 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:988][ 0]LogRHI: Fragment shader mediump precision: 10
2014-12-02 22:40:52.988 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:988][ 0]LogRHI: Fragment shader highp precision: 23
2014-12-02 22:40:52.988 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:988][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 4096
2014-12-02 22:40:52.989 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:989][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096
2014-12-02 22:40:52.989 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:989][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 4096
2014-12-02 22:40:52.989 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:989][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 8
2014-12-02 22:40:52.989 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:989][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1
2014-12-02 22:40:52.989 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:989][ 0]LogRHI: GL_MAX_SAMPLES: 1
2014-12-02 22:40:52.990 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:990][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1
2014-12-02 22:40:52.990 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:990][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1
2014-12-02 22:40:52.990 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:990][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
2014-12-02 22:40:52.990 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:990][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 8
2014-12-02 22:40:52.991 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:991][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
2014-12-02 22:40:52.991 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:991][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
2014-12-02 22:40:52.991 ChimeraScript[6749:1277883] [2014.12.03-04.40.52:991][ 0]LogRHI: OpenGL MajorVersion = 2, MinorVersion = 0, ShaderPlatform = GLSL_ES2_IOS, FeatureLevel = ES2
2014-12-02 22:40:53.011 ChimeraScript[6749:1277883] [2014.12.03-04.40.53:011][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.
LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'Weapon' hasn't been found
2014-12-02 22:40:53.313 ChimeraScript[6749:1277883] [2014.12.03-04.40.53:313][ 0]LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'Weapon' hasn't been found
LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'None' hasn't been found
2014-12-02 22:40:53.314 ChimeraScript[6749:1277883] [2014.12.03-04.40.53:314][ 0]LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = 'None' hasn't been found
2014-12-02 22:40:53.995 ChimeraScript[6749:1277883] [2014.12.03-04.40.53:995][ 0]LogMoviePlayer: FAVMoviePlayer ctor...
LogMoviePlayer:Warning: FAVMoviePlayer init. Path count = 1...
2014-12-02 22:40:54.070 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:070][ 0]LogMoviePlayer:Warning: FAVMoviePlayer init. Path count = 1...
LogMoviePlayer:Warning: Couldn't find movie: Default_Startup
2014-12-02 22:40:54.072 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:071][ 0]LogMoviePlayer:Warning: Couldn't find movie: Default_Startup
2014-12-02 22:40:54.303 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:303][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
2014-12-02 22:40:54.319 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:319][ 0]LogObj: 20034 objects as part of root set at end of initial load.
2014-12-02 22:40:54.319 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:319][ 0]LogUObjectAllocator: 2965440 out of 0 bytes used by permanent object pool.
2014-12-02 22:40:54.322 ChimeraScript[6749:1277883] Initializing ULD Communications in game mode
2014-12-02 22:40:54.324 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:324][ 0]LogEngine: Initializing Engine...
2014-12-02 22:40:54.594 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:594][ 0]LogInit: FAudioDevice initialized.
2014-12-02 22:40:54.595 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:595][ 0]LogInit: Texture streaming: Disabled
2014-12-02 22:40:54.641 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:641][ 0]LogNet: Browse: /Game/Model?Name=Player
LogMoviePlayer:Warning: FAVMoviePlayer init. Path count = 1...
2014-12-02 22:40:54.642 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:642][ 0]LogMoviePlayer:Warning: FAVMoviePlayer init. Path count = 1...
LogMoviePlayer:Warning: Couldn't find movie: Default_Startup
2014-12-02 22:40:54.642 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:642][ 0]LogMoviePlayer:Warning: Couldn't find movie: Default_Startup
2014-12-02 22:40:54.643 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:643][ 0]LogLoad: LoadMap: /Game/Model?Name=Player
2014-12-02 22:40:54.674 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:674][ 0]LogMemory: Platform Memory Stats for IOS
2014-12-02 22:40:54.674 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:674][ 0]LogMemory: Process Physical Memory: 77.89 MB used, 0.00 MB peak
2014-12-02 22:40:54.674 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:674][ 0]LogMemory: Process Virtual Memory: 764.69 MB used, 0.00 MB peak
2014-12-02 22:40:54.675 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:675][ 0]LogMemory: Physical Memory: 675.01 MB used, 705.09 MB total
2014-12-02 22:40:54.675 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:675][ 0]LogMemory: Virtual Memory: 705.09 MB used, 705.09 MB total
2014-12-02 22:40:54.675 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:675][ 0]LogMemory:
2014-12-02 22:40:54.677 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:677][ 0]LogMemory: Allocator Stats for binned:
2014-12-02 22:40:54.677 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:677][ 0]LogMemory: Current Memory 22.74 MB used, plus 2.00 MB waste
2014-12-02 22:40:54.677 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:677][ 0]LogMemory: Peak Memory 31.91 MB used, plus 1.93 MB waste
2014-12-02 22:40:54.677 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:677][ 0]LogMemory: Current OS Memory 24.74 MB, peak 33.84 MB
2014-12-02 22:40:54.678 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:678][ 0]LogMemory: Current Waste 0.40 MB, peak 0.80 MB
2014-12-02 22:40:54.678 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:678][ 0]LogMemory: Current Used 22.74 MB, peak 31.91 MB
2014-12-02 22:40:54.678 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:678][ 0]LogMemory: Current Slack 0.84 MB
2014-12-02 22:40:54.678 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:678][ 0]LogMemory: Allocs 95889 Current / 1572058 Total
2014-12-02 22:40:54.678 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:678][ 0]LogMemory:
2014-12-02 22:40:54.679 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:679][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
2014-12-02 22:40:54.679 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:679][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
2014-12-02 22:40:54.679 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:679][ 0]LogMemory: 8 1 1 1392 7000 8 8 10K 54K 0K 100.00%
2014-12-02 22:40:54.679 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:679][ 0]LogMemory: 16 7 7 25293 102853 16 16 395K 53K 0K 100.00%
2014-12-02 22:40:54.680 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:680][ 0]LogMemory: 32 3 3 4544 29138 24 32 142K 50K 25K 86.98%
2014-12-02 22:40:54.680 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:680][ 0]LogMemory: 48 9 9 11099 28154 40 48 520K 56K 21K 96.35%
2014-12-02 22:40:54.680 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:680][ 0]LogMemory: 64 6 6 5654 16615 56 64 353K 31K 20K 94.79%
2014-12-02 22:40:54.680 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:680][ 0]LogMemory: 80 6 6 3956 13888 72 80 309K 75K 13K 96.61%
2014-12-02 22:40:54.681 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:681][ 0]LogMemory: 96 25 25 16987 43084 88 96 1592K 7K 69K 95.69%
2014-12-02 22:40:54.681 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:681][ 0]LogMemory: 112 6 9 3230 21043 104 112 353K 31K 10K 97.40%
2014-12-02 22:40:54.682 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:682][ 0]LogMemory: 128 9 9 4514 22816 120 128 564K 12K 14K 97.57%
2014-12-02 22:40:54.682 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:682][ 0]LogMemory: 160 6 7 2438 39301 136 160 380K 4K 30K 92.19%
2014-12-02 22:40:54.682 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:682][ 0]LogMemory: 192 6 6 2008 48408 168 192 376K 8K 18K 95.31%
2014-12-02 22:40:54.682 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:682][ 0]LogMemory: 224 4 5 773 23780 200 224 169K 87K 9K 96.48%
2014-12-02 22:40:54.683 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:683][ 0]LogMemory: 256 16 29 4018 39540 232 256 1004K 20K 46K 95.51%
2014-12-02 22:40:54.683 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:683][ 0]LogMemory: 288 14 14 2993 56369 264 288 841K 53K 38K 95.76%
2014-12-02 22:40:54.683 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:683][ 0]LogMemory: 320 3 3 525 57636 296 320 164K 28K 5K 97.40%
2014-12-02 22:40:54.683 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:683][ 0]LogMemory: 384 8 8 1257 254146 328 384 471K 39K 32K 93.75%
2014-12-02 22:40:54.683 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:683][ 0]LogMemory: 448 7 7 974 240536 392 448 426K 22K 29K 93.53%
2014-12-02 22:40:54.684 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:684][ 0]LogMemory: 512 7 7 729 155368 456 512 364K 84K 21K 95.31%
2014-12-02 22:40:54.684 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:684][ 0]LogMemory: 576 8 8 840 140322 520 576 472K 37K 23K 95.51%
2014-12-02 22:40:54.684 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:684][ 0]LogMemory: 640 8 8 728 112508 584 640 455K 55K 23K 95.51%
2014-12-02 22:40:54.685 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:685][ 0]LogMemory: 704 4 5 346 70921 648 704 237K 19K 11K 95.70%
2014-12-02 22:40:54.685 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:685][ 0]LogMemory: 768 2 2 142 12525 712 768 106K 22K 4K 96.88%
2014-12-02 22:40:54.686 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:685][ 0]LogMemory: 896 4 4 227 6567 776 896 198K 58K 12K 95.31%
2014-12-02 22:40:54.686 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:686][ 0]LogMemory: 1024 5 6 267 14150 904 1024 267K 53K 21K 93.44%
2014-12-02 22:40:54.686 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:686][ 0]LogMemory: 1168 5 5 224 1568 1032 1168 255K 65K 17K 94.69%
2014-12-02 22:40:54.686 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:686][ 0]LogMemory: 1360 3 3 108 351 1176 1360 143K 49K 8K 95.83%
2014-12-02 22:40:54.687 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:687][ 0]LogMemory: 1632 5 5 102 2622 1368 1632 162K 157K 9K 97.19%
2014-12-02 22:40:54.687 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:687][ 0]LogMemory: 2048 4 5 124 333 1640 2048 248K 8K 25K 90.23%
2014-12-02 22:40:54.688 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:688][ 0]LogMemory: 2336 2 2 45 252 2056 2328 102K 26K 5K 96.09%
2014-12-02 22:40:54.688 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:688][ 0]LogMemory: 2720 3 3 49 2209 2344 2720 130K 62K 14K 92.71%
2014-12-02 22:40:54.688 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:688][ 0]LogMemory: 3264 3 3 40 853 2728 3264 127K 65K 6K 96.88%
2014-12-02 22:40:54.688 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:688][ 0]LogMemory: 4096 4 5 53 2317 3272 4096 212K 44K 21K 91.80%
2014-12-02 22:40:54.689 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:689][ 0]LogMemory: 4672 2 3 24 1390 4104 4672 109K 19K 12K 90.62%
2014-12-02 22:40:54.689 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:689][ 0]LogMemory: 5456 3 4 36 918 4680 5408 191K 1K 18K 90.62%
2014-12-02 22:40:54.690 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:690][ 0]LogMemory: 6544 4 4 36 149 5488 6528 230K 26K 23K 91.02%
2014-12-02 22:40:54.690 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:690][ 0]LogMemory: 8192 5 5 36 834 6560 8192 288K 32K 19K 94.06%
2014-12-02 22:40:54.690 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:690][ 0]LogMemory: 9360 4 4 23 58 8200 9360 210K 46K 16K 93.75%
2014-12-02 22:40:54.691 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:691][ 0]LogMemory: 10912 2 2 7 31 9408 10672 74K 54K 6K 95.31%
2014-12-02 22:40:54.691 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:691][ 0]LogMemory: 13104 0 1 0 15 11480 13056 0K 0K 0K 100.00%
2014-12-02 22:40:54.691 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:691][ 0]LogMemory: 16384 3 5 12 78 13120 16384 192K 0K 9K 95.31%
2014-12-02 22:40:54.691 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:691][ 0]LogMemory: 21840 2 3 4 32 16456 21456 85K 43K 12K 90.62%
2014-12-02 22:40:54.692 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:692][ 0]LogMemory: 32768 4 5 8 635 21904 32008 256K 0K 33K 87.11%
2014-12-02 22:40:54.692 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:692][ 0]LogMemory:
2014-12-02 22:40:54.692 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:692][ 0]LogMemory: 14848K allocated in pools (with 1655K slack and 747K waste). Efficiency 94.97%
2014-12-02 22:40:54.692 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:692][ 0]LogMemory: Allocations 95866 Current / 1571314 Total (in 232 pools)
2014-12-02 22:40:54.692 ChimeraScript[6749:1277883] [2014.12.03-04.40.54:692][ 0]LogMemory:
2014-12-02 22:40:55.519 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:519][ 0]LogWorld: Game class is 'BP_GameMode_C'
2014-12-02 22:40:55.531 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:531][ 0]LogAIModule: Creating AISystem for world Model
2014-12-02 22:40:55.546 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:546][ 0]LogWorld: Bringing World /Game/Model.Model up for play (max tick rate 0) at 2014.12.02-22.40.55
2014-12-02 22:40:55.564 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:564][ 0]LogWorld: Bringing up level for play took: 0.031286
2014-12-02 22:40:55.567 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:567][ 0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
LogInit:Display: Game Engine Initialized.
2014-12-02 22:40:55.580 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:580][ 0]LogInit:Display: Game Engine Initialized.
LogRenderer:Warning: Reallocating scene render targets to support 1920x1080.
2014-12-02 22:40:55.615 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:615][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1920x1080.
LogRHI:Warning: Texture matrix_2-wallpaper-5120x3200 (Index 0, Resource 165) has a non-clamp mode; switching to clamp to avoid driver problems
2014-12-02 22:40:55.676 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:676][ 1]LogRHI:Warning: Texture matrix_2-wallpaper-5120x3200 (Index 0, Resource 165) has a non-clamp mode; switching to clamp to avoid driver problems
LogRHI:Warning: Texture monster-holder_2x~ipad (Index 0, Resource 65) has a non-clamp mode; switching to clamp to avoid driver problems
2014-12-02 22:40:55.895 ChimeraScript[6749:1277883] [2014.12.03-04.40.55:895][ 2]LogRHI:Warning: Texture monster-holder_2x~ipad (Index 0, Resource 65) has a non-clamp mode; switching to clamp to avoid driver problems
any ideas why it crashes after ‘MAX_SAMPLES’?