How do I use DataTables with Blueprints?
Hello, as the title says, how do I use DataTables with Blueprints? I get an error each time I import my .csv file, it's something along the lines of "Expected column 'hello' not found in input.". I think it's a bug, though I'm not sure.
So how my things are set up:
My .csv file looks like this:
And my blueprint struct looks like this: http://gyazo.com/1808d56a4a859618c566f20f842a7e02
I make sure to import the DataTable with the Blueprint struct like this: http://gyazo.com/cd4971adf854e68fc3f3a9d47d7e40e0
So I have no idea why it's not working (other than thinking it's a bug). :(
asked Dec 03 '14 at 11:47 AM in Blueprint Scripting
Here is the whole step by step workflow, without any need for C++
answered Sep 09 '15 at 04:10 PM
Before importing in Data Table mode, you need create definition in C++ code. Look at this https://docs.unrealengine.com/latest/INT/Gameplay/DataDriven/index.html
And for another type, like Curve Table, Float Curve and Vector Curve you can import without problem.
answered Dec 03 '14 at 12:54 PM
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