Perspective Camera problem

Hello, I’m using the perspective camera in my 2.5D Platformer so that I have depth in my levels. However when I put an object on the foreground, as in, in front of the player on the X axis, the camera will change when I walk past it. Zooming in on the player. How is it possible to disable the perspective view change?

Hi Penhoat,

I’m not sure how you have your player camera setup but you should be able to fix this fairly easily.

  • Open you character blueprint and go to the Components tab.

  • In the Components panel, click on the SpringArm.

  • In the Details panel under Camera Collision, disable Do Collision Test.

I hope that helps and if I misunderstood your question just let me know.

Cheers,

TJ