Identical Draw Text nodes, only one draws text

I’m reprogramming my HUD to be less ugly and have run into a completely bizarre issue. I have two identical “Draw Text” nodes. The only difference is that one was there before I redid the “Position Text” method and was working. I made a new draw text method and the text wouldn’t show up. I hooked all of the values up to the old identical node, and it shows up perfectly.

Here’s my blueprint:

Could someone please explain what I’m doing wrong?

Edit: To clarify, when I move execute the top one, text shows up fine. When I execute the bottom one, as shown in the picture, I get no text. There’s no reason I should be getting different results.

I suppose it was something with the color; I think the default color had an Alpha of 0, so the text was rendering transparent. Manually changing the color fixed the problem.