How to make the Left Virtual Joystick Control all the movement including the camera?

Hello!

So you must all remember the mechanics involved in the Nintendo 64 Joystick, a movement that had the camera follow you. I’m working on a little leisure project and i want to make movement more easy with only the left virtual joystick but not to have the camera keep still while you move. I wonder if there is a way for the camera to sort of follow a certain point inside the character. I dunno if i’m making any sense, i just don’t want the right virtual joystick to control the camera. it’s a 3rd person view project and i don’t expect you see anything but what’s in front of you.

i’d Appreciate Any Help!

Cheers!

there’s alot of ways to handle cameras without a second joystick. you could have the camera follow a spline based on the distance the character is from a reference object, or have the camera’s rotation and distance from the player get set by a volume the player enters, or have the camera Rinterp towards the players velocity direction, or have the camera rotate towards the average the positions of all the nearest enemies and players, or just have the camera rotate towards the player and try to maintain a specific distance: