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How can I increase an NPC's movement speed by a percentage increasing with multiple item pick ups?

Hi, I am making a game similar to Slender where you play a character that walks around and has to find and collect item pick ups to win, 5 to be exact.

I have an NPC chasing the player and when they get too close to you you lose.

I want to be able to increase the NPC's movement speed by a percentage each pick up and I don't want it to matter which order you pick up the items:

ITEM 1: 20%, ITEM 2: 20%, ITEM 3: 20%, ITEM 4: 20%, ITEM 5: 20% For example.

I have been able to increase the speed by set amounts per item, for example if you pick up Item 1 the speed increases to 200 and if you pick up Item 5 the speed increases to 400, but in doing this if you pick up Item 5 first the speed will jump to 400 and then picking up item 1 will slow the NPC down to 200

Does anybody know which nodes I can use or anything similar to achieve this?

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asked Dec 04 '14 at 05:06 PM in Using UE4

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