Editor Crashes when migrating project to 4.6

Editor crashes when migrating project to 4.6, posting this in the event logs:

Log Name: Application
Source: Application Error
Date: 12/4/2014 2:11:13 PM
Event ID: 1000
Task Category: (100)
Level: Error
Keywords: Classic
User: N/A
Computer: Dre-PC
Description:
Faulting application name: UE4Editor.exe, version: 4.6.0.0, time stamp: 0x5473eff7
Faulting module name: RTWorkQ.DLL, version: 12.0.9600.16384, time stamp: 0x5215ddd3
Exception code: 0xc0000005
Fault offset: 0x000000000000c068
Faulting process id: 0x4070
Faulting application start time: 0x01d00ff609105f28
Faulting application path: E:\Program Files\Unreal Engine\4.6\Engine\Binaries\Win64\UE4Editor.exe
Faulting module path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
Report Id: 500dbbe6-7be9-11e4-bf77-50465d716482
Faulting package full name:
Faulting package-relative application ID:
Event Xml:

<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2014-12-04T19:11:13.000000000Z" />
<EventRecordID>104334</EventRecordID>
<Channel>Application</Channel>
<Computer>Dre-PC</Computer>
<Security />


<Data>UE4Editor.exe</Data>
<Data>4.6.0.0</Data>
<Data>5473eff7</Data>
<Data>RTWorkQ.DLL</Data>
<Data>12.0.9600.16384</Data>
<Data>5215ddd3</Data>
<Data>c0000005</Data>
<Data>000000000000c068</Data>
<Data>4070</Data>
<Data>01d00ff609105f28</Data>
<Data>E:\Program Files\Unreal Engine\4.6\Engine\Binaries\Win64\UE4Editor.exe</Data>
<Data>C:\WINDOWS\SYSTEM32\RTWorkQ.DLL</Data>
<Data>500dbbe6-7be9-11e4-bf77-50465d716482</Data>
<Data>
</Data>
<Data>
</Data>

4.6 works fine otherwise if I start a new project.

Thanks,

Hi Dre2516,

Can you post your logs and your dxdiag here so we can have a look? The logs can be found at:

\Unreal Projects\PROJECTNAME\saved\logs\

To get your dxdiag, go to your start menu and type cmd into the search bar. Start the command prompt .exe and then type dxdiag and press enter.

Here they go. Thanks! link text

link text

Which version of the editor are you updating from?

Upgraded from 4.5

Are you able to migrate any other projects from 4.5 to 4.6? For instance, if you create a blank project with no additional content in 4.5, then migrate it to 4.6, do you get the same crash?

My apologies, i’m coming from 4.5.1 and yes I can convert a blank project.

Ok, try removing the contents folder from your project and see if you can migrate the project then or if it is the project itself that has corrupted.

Thanks. This lead to the discovery of the issue. It worked once i removed the content folder, which lead me to comb through it. After removing some non-compat. sound files that I manually dropped in the folder in the past, the project converted and loaded right up. Thanks for the support !