[4.6] Breaking UMGs with circular references
My project that worked fine in 4.5.1 is unusable in 4.6 since any UMG widget which contains a circular reference gets polluted with REINST versions of it's user widgets.
First off, thank you very much for your detailed reproduction steps. That helped out immensely. I have written up a report ( UE-6316) that I have sent to the developers for further review. The Engine is working as intended, however I submitted a request to examine the error messages that are supplied when working with circular logic. I will provide updates with any pertinent information as it becomes available.
Make it a great day
answered Dec 05 '14 at 03:48 PM
Rudy Q ♦♦ STAFF
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