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Detect game quitting

Hello mates, as tittle suggest, how can i dectect when my game is quitting? I have try out the Quit blueprint and quit in C++, but it is not what i want, because i have made a custom struct that contain some pointers that need to be set to null before game completely quitting, or those pointers will crash my game. Thank you in advance. CKong.

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asked Dec 05 '14 at 10:23 AM in C++ Programming

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Hi CKong,

Check this post https://answers.unrealengine.com/questions/127897/event-on-close.html

Best regards, Gleb

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answered Dec 15 '14 at 04:14 PM

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