Two or more worlds loaded at once?
My game requires players to be able to move around inside a spaceship as its flying around, the interior of this ship is quite complex, so to save on dragging around the full ship interior with the rest of the ship (thus performance), id like to have my interior separate from the map that the exterior hull is flying around in.
Is this possible?
naturally actions inside either of these worlds need to affect the corresponding ships in the main world
edit: I have looked into level streaming, but i dont think this achieves what i want (im happy to load both at once, but then i simply have my interior hull in the main world map, and would be fully visible and interactable, which is not ideal! please correct me if im wrong however)
Turns out having 2 worlds at once doesnt seem to be possible, (after experimenting). Also performance does seem to become an issue with the large interiors i have planned.
As such im going to keep seperate interiors, but hide them inside a sun or asteroid. Thanks for your help anyways :)
answered Dec 09 '14 at 01:41 PM
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