[Blender] Model WITH Animations breaks and gives Errors
i worked the whole day on getting a good workflow on Blender and it's animation thing.
So i have the Couch Knight Character rigged. Exporting the Mesh without the amature and animation works fine:
This version has the pose from the IDLE Animation (because i didn't change it to "Rest Position" for this test).
Here in the Rest Position. So, if i now export/import it with the animations, it breaks. Here are my settings and my errors. Maybe i'm just missing something that was already stated at the HUB, but i cant seem to find a solution for me:
Scale 100 seems to be necessary. Mesh and Amature are selected.
Pressing "Import All" resulst in:
Inside Blender its working fine and the animation play in UE4 too, but the model gets scaled down to a tiny mesh :X. Did i screw up something inside Blender and with the model?
Sorry for the long post xD
PS: Here is a picture of inside Blender before i press "Export->FBX":
Make sure to go to blender and do Object-Apply-Scale/Location/Rotation (beside the modes). Could you probably also post a picture of your rigg in the UE4? I think you are using the 2.7 version? (when no, try it with that one) :)
answered Dec 06 '14 at 10:52 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here