The casting fails but doesn't even play the print string in the connected blueprint as if it's not connecting to said blueprint. Where am I going wrong ?
asked Dec 05 '14 at 05:44 PM in Blueprint Scripting
If you're casting to an actor, try doing a "get all actors of class" node, then run a for each loop with the array element casting to the actor.
answered Dec 05 '14 at 07:21 PM
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