EQS How to create custom test to filter actors?
I have an Environment Query that searches for a specific type of Actor using the ActorsOfClass Generator.
I would like to filter out the actors that have one of their variables set to a certain value.
How would I create a test to do that?
Edit: I'm using blueprints
Unfortunately it's not currently possible to implement custom EQS tests in blueprint, sorry! If you're willing to use promoted UE4 from github I would be able to bring it in in couple of days. Let me know.
answered Dec 05 '14 at 08:50 PM
Still not possible in 4.13.
answered Sep 16 '16 at 09:23 AM
If I understand correctly what you need, I think You probably could use gameplay tags to achive this effect
answered May 10 '18 at 02:56 PM
I need that feature too. We can do a lot of thing with BP but this situation is sad :/
answered May 11 '18 at 02:43 PM
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