Unlit skybox get lit and lose its material
My problem is i want to make a simple skydome that i made easily in UDK, but now in UE4 it just bugged/not working just like many other things. Material is unlit, static mesh don't receive shadows and cast shadows and somehow it still has shadows and my material is gone...
asked Dec 06 '14 at 10:52 AM in Rendering
Would you mind showing me your material set up for the sky as well as how you have it placed in your scene. Things are a bit different from UDK when setting up your sky material.
answered Dec 06 '14 at 06:33 PM
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