Custom blueprint nodes not showing up since 4.6
Hi, i've been creating custom blueprint nodes for my game since 4.5, the thing is that since 4.6 my old nodes are still in the blueprint scripts and work, but since 4.6 I can't find then in the node creation menu,not even disabling the context sensitive option. header: #pragma once
Any ideas why this is happening?
I checked the status of the ticket that I had entered, and it appears that inheriting from
answered Dec 16 '14 at 11:11 PM
Thank you for bringing this to our attention. I was able to reproduce this issue, and I have entered a report to have this investigated further (UE-6486).
answered Dec 09 '14 at 11:38 PM
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