Can I use UE4 free content on other engines?
Havent checked yet what format your free content is, but is it allowed to convert any to be used in other game engines? (take models, textures, trees, shaders etc.) and use them in non-commercial demos or in commercial games? (but of course not for re-sale as assets)
asked Mar 21 '14 at 03:36 PM in Legal & Licensing
Sorry for the delay in response on this. Under the EULA, you are not prohibited from incorporating assets provided by Epic as part of your subscription in a product using another engine. Per the terms, that product would then become a (defined term) Product, i.e. a product that incorporates some or all of the Licensed Technology. Therefore, if it were sold, unless a royalty exemption applied, royalties would be owed to Epic on that product.
The content is already a huge gift to you, and it is UE4-specific content created not by you , but by Epic.
Show respect for Epic's already amazing gift to you.
Epic's content is their signature in this world.
Do not present their work to the world as if they did not make it!
(which is the impression people will have if you put it in a different engine and show it to the public)
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