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4.6 Game package/release engine needed files ?

At build the game package/release the in the editor folder the no "Binaries" folders are needed to distribute the game ? (Extras, Shaders, Content...) or only (Binaries) because the others have the shaders source and other things. If this is needed why now are external ?

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asked Dec 06 '14 at 09:39 PM in Packaging & Deployment

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Hevedy
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Hi Hevedy,

Are you still seeing this issue with the newest release?

Thanks!

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answered Apr 10 '15 at 09:18 PM

avatar image Hevedy May 07 '15 at 08:17 PM

Hey sorry for the delay but looks like now in the 4.8 have a good packaging system and select only the needed files and dlls.

One question, i can use the game .exe (of c++ project) directly without the root exe? for what is the root exe of less than 200kb ?

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