Decal alignment problem
Hi, I want to by using blueprints align my decal when placing them based off of the hit surface impact normal. In this pic you can see that I have it working good while hitting the floor. The decal should be in the same direction as the white arrow When I start shooting up a wall this happens: I'm having trouble compensating the decal orientation and would be happy for any help on it :) I do want to do this with BPs and here is my current nodework in its simpliest form: the rotation from XVector only seems to work from the floor angles only. Again thanks for any suggestions =)
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Thanks again for the suggestion. I was not able to get that idea to work out. However, I did work on more equations and came up with a solution that works great. And for anyone interested in my Blueprint Thanks for all your suggestions!
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