Unreal 4.6: Virtual Joystick customization

Hi, I am currently using Unreal 4.6. Is there a way to customize the virtual joysticks so that the left side of the screen controls character movement (left, right, forward, backward) and the right side of the screen controls the tilt (look up, look down, look right, look left) in such a way where the virtual joysticks do not show up at all? Thanks

don’t see why not.

in the content browser make sure you can see the engine folders (if not check the view options at the bottom) search for default virtual joysticks make a copy of the touch interface from the engine and put it in you’re project game directory, double click to open it you can set the opacity of the joystick to 0 and adjust the size and positions to suit. then in the project settings/input/mobile select you’re new touch interface.

Thanks, tried and works great. Very cool. Thanks again.