How to Destroyer Multiple Players on Level Restart
I've got a simple local multiplayer game set up where I want the X button to restart the game and bring players back to the menu screen. Reloading the level works just fine, but no matter what I try, I can't seem to destroy players 2-4 on restart (player 1 handles the menu as well as the player 1 character). The menu screen works fine the first time, but every subsequent time, I suddenly have four cameras that I can't get to go away. I want to completely destroy players 2-4, since they spawn when the game starts. Ideas?
asked Dec 07 '14 at 05:02 PM in Blueprint Scripting
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