Blueprint - scale over one second

Hi there,

i am quite new to blueprints, so apologies in advance for a rather simple question.
I want to scale an object right after spawning to a specific value, over one second.
Scaling it instantly to a specific value works just fine, but i can’t figure out how to do it over one second.
I’m guessing it’s something with delta time, but i just can’t figure out how to hook it up the right way.

That’s what i have so far, the red circle is where i somehow want to hook my one-second-timer up with.

Hi Priareos,

I think what you’re looking for is a Timeline. Please, have a look at the documentation and examples:
https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/Timelines/index.html

Let me know if you need any further help.

Worked like a charm, thx :slight_smile:

No problem. Happy to help :wink: