Feature Request: Real Time - Viewport Editing Player Height
So back at it again, hopefully you guys understood my previous request - this is my newest request where say you have a scale of .5 the camera would zoom to the landscape kind of like pressing 'End' with an asset and it snaps it to the ground.
Except hitting the ground; you would make the camera snap up a bit about to where you would have the scale of the spawn.
For example I have some what effectively scaled my game to half uu so you will see my hut and trees normally at half the spawn size but say you're modelling mountains and hills etc...
and then you want to see if you're doing good for proportions you just simply press 'End' without an asset clicked and hopefully even with tools clicked, the camera will snap down to the current view
that would be my half scaled view and then the normal scale
asked Dec 08 '14 at 02:57 AM in Using UE4
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