Android Build failed. Log text included

Hello. I wonder why the build process has failed?

ainFrameActions: Packaging (Android (All)): UEDeployAndroid.MakeApk: 
MainFrameActions: Packaging (Android (All)): ====08.12.2014 04:51:10====PREPARING NATIVE CODE=================================================================
MainFrameActions: Packaging (Android (All)): UEDeployAndroid.MakeApk: 
MainFrameActions: Packaging (Android (All)): ====08.12.2014 04:51:13====PREPARING NATIVE CODE=================================================================
MainFrameActions: Packaging (Android (All)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Android (All)): Program.Main: ERROR: Exception in UnrealBuildTool: ERROR: Can't make an APK without the compiled .so [L:\Unreal Engine\Epic Games\4.6\Engine\Binaries\Android\UE4Game-Android-Shipping-x86-es2.so]
MainFrameActions: Packaging (Android (All)): Stacktrace:    at UnrealBuildTool.Android.UEDeployAndroid.Ma
MainFrameActions: Packaging (Android (All)): keApk(String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage)
MainFrameActions: Packaging (Android (All)):    at UnrealBuildTool.Android.UEDeployAndroid.PrepForUATPackageOrDeploy(String ProjectName, String ProjectDirectory, String ExecutablePath, String EngineDirectory, Boolean bForDistribution, String CookFlavor)
MainFrameActions: Packaging (Android (All)):    at AndroidPlatform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL)
MainFrameActions: Packaging (Android (All)):    at Project.Package(ProjectParams Params, Int32 WorkingCL)
MainFrameActions: Packaging (Android (All)):    at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Android (All)):    at BuildCommand.Execute()
MainFrameActions: Packaging (Android (All)):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
MainFrameActions: Packaging (Android (All)):    at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Android (All)):    at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Android (All)):    at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Android (All)):    at AutomationTool.Program.Main()
MainFrameActions: Packaging (Android (All)): Program.Main: ERROR: ERROR: Can't make an APK without the compiled .so [L:\Unreal Engine\Epic Games\4.6\Engine\Binaries\Android\UE4Game-Android-Shipping-x86-es2.so]
MainFrameActions: Packaging (Android (All)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=1
MainFrameActions: Packaging (Android (All)): Domain_ProcessExit
MainFrameActions: Packaging (Android (All)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Android (All)): copying UAT log files...
MainFrameActions: Packaging (Android (All)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Android (All)): BUILD FAILED

Howdy Wanderer_eternal,

The error that is being thrown is saying that ‘Can’t make an APK without the compiled .so’. There are a couple of links to past issues where users have run across the same error. Here are the links to those issues:

If you have already seen these posts and are still having this issue, Please let me know so that i can further investigate what may be occurring.

Thanks and have a great day!

oh thanks. I’ll look into them and make further tests.

Hey Wanderer,

Please be sure to let me if this issue still persists after this test. For the time being, i am going to make this issue as resolved. If you are unable to package your project, feel free to re-open this issue so that I may further investigate.

Thanks!