I can't find some node in the UE4 Preview version
I am follow Unreal Engine 4 Documentation > Unreal Editor Manual > Gameplay Guide > Behavior Trees > Behavior Tree Quick Start Guide > 9. Make a Service But I can't found the node as bellow . Event Receive Tick Cast To Follower_AI_CON
Once you click 'Make a Service', open the new Behavior Tree if it doesn't automatically open. Right-click in the Event Graph and search for 'Event Receive Tick'. Once you create that node, drag off of the 'Owner Actor' slot and search for the Cast To node. You will only find the 'Cast To Follower_AI_CON' if you created it in section 4. Setup the Character Blueprint step #12.
If the node is still missing, please update to the 4.6 official release build instead of the preview. I have verified that it is in the 4.6 version of the engine.
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